Full notes
Full Malazard: Magic Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Malazard: Magic Defense changes
Malazard: The Master of Magic has just came out from Early Access. Based on players' feedback, we added some new features, and implemented various quality-of life improvements. We also fine tuned the visuals to match with our initial goal.
Release notes
Players can now bring their unlocked spells to the previous levels.
Endless survivor mode added.
Leaderboards added for every level and also for the endless mode.
Added Steam achievements.
Added an option to turn off the in-game music.
Added a clarification UI representing the spells relative strength.
New screen effect indicates if the player is on low health.
The intensity of the player hit effect is now based on the amount of damage received.
Toned down the colors so they are not as obstructive as before.
Fixed a bug where the bow spell would erroneously deal the wrong amount of damage.
Source
Changelog.gg summarizes and formats this update. How we read updates.
