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Steam News28 March 20179y ago

Patch 3 Done

BUG* If energy runs out at work... - BUG* Warehouse lists the Office's positions at line option for asking for a promotion - BUG* Collector collision when not active. - SPELLING* Until at start of game.

Full notes

Full MakeThatMoney update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedBUG* If energy runs out at work... - BUG* Warehouse lists the Office's positions at line option for asking for a promotion - BUG* Collector collision when not active. - SPELLING* Until at start of game. - BALANCE* Decrease hospital bills to 20, +20 per visit - BALANCE* Decrease income from crates slightly. - BALANCE* Decrease income from renting out buildings by 50%. - BALANCE* Decrease office job energy used per use. - BALANCE* Will be increasing income at all jobs and every promotion. Some more then others! Bonuses will remain the same. Note: Did increase some jobs promotion bonuses. ːsteamfacepalmː Note: See something wrong in the game? Head on over to the bug reports thread in discussions. All small bugs are patched in the next update. All big bugs reported are patched that day!
  • BUG* If energy runs out at work... - BUG* Warehouse lists the Office's positions at line option for asking for a promotion - BUG* Collector collision when not active. - SPELLING* Until at start of game. - BALANCE* Decrease hospital bills to 20, +20 per visit - BALANCE* Decrease income from crates slightly. - BALANCE* Decrease income from renting out buildings by 50%. - BALANCE* Decrease office job energy used per use. - BALANCE* Will be increasing income at all jobs and every promotion. Some more then others! Bonuses will remain the same. Note: Did increase some jobs promotion bonuses. ːsteamfacepalmː Note: See something wrong in the game? Head on over to the bug reports thread in discussions. All small bugs are patched in the next update. All big bugs reported are patched that day!

Source

Steam News / 28 March 2017

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