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Steam News28 May 20261mo ago

Majogami has been updated to Ver 1.2.1 !

(Updated May 28, 2026) ■New features ・12 new Trials have been added. To access the new Trials, select "Continue" from the title screen and load the save file labeled "COMPLETE!" ・A new timer feature has been added.

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Full Majogami update

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What changed

1 fix1 addition6 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Events
changed(Updated May 28, 2026)
changed■New features ・12 new Trials have been added. To access the new Trials, select "Continue" from the title screen and load the save file labeled "COMPLETE!" ・A new timer feature has been added. It will display the amount of time time elapsed while playing the current content. A "Timer" option has been added to the game settings to facilitate this. By default, the timer will appear when playing previously cleared content, but it can be set to always on or off in the settings.
changed■Player Changes ・The "Kotobuki" form has been greatly strengthened. ・The amount of Konoha earned by the "Striking Gold" charm has been increased. ・The rate of recovery on the special rule MP Auto-recovery has been increased.
changed■Enemy Changes ・The following enemies have had their defenses decreased: Apostle: Zayin (*1) Ghost Elf (*2) Ghost Elf Magician (*3) Ghost Elf Catcher (*4) Barbed Blowfish (*5)
changed・Ghost Elf (*2), Ghost Elf Magician (*3), and Ghost Elf Catcher (*4) enemies will no longer be affected by Cursed Mist or Talismans. ・The Ghost Elf Catcher (*4) has had its speed and capture area of effect adjusted to be more forgiving. ・The damage required to open the shell of Paper Wad (*6) enemies has been greatly reduced. ・The area to successfully launch a Counterattack against Petit has been increased. ・Louise will now launch one-sided attacks less frequently. ・Freyr and Freyja will now launch one-sided attacks less frequently. ・Binding the targets that appear during certain actions during the Freyr and Freyja battle would considerably slow the pace of the fight, so a new exception has been added to prevent this situation. ・Some jump actions that Maxi would make during her battle have been adjusted. ・The amount of continuous damage strong enemies take before entering an invincible state has been increased. Most strong enemies should now enter this state less frequently.
added■Stage Changes ・The rate at which Divine Constellations are earned on certain stages has been increased. ・Adjusted some stages to make Celestial Serenade easier to activate. ・Adjusted the starting gauge for Divine Constellation on certain Limited Trials. ・Adjusted the special rules for certain Trials and Limited Trials. ・Magic Lanterns and Magic Sigils have been added to some stages. ・The positions of some "Assault" events have been adjusted. ・Various other changes have been made to increase playability.

Majogami changes

changed(Updated May 28, 2026)
changed■New features ・12 new Trials have been added. To access the new Trials, select "Continue" from the title screen and load the save file labeled "COMPLETE!" ・A new timer feature has been added. It will display the amount of time time elapsed while playing the current content. A "Timer" option has been added to the game settings to facilitate this. By default, the timer will appear when playing previously cleared content, but it can be set to always on or off in the settings.
changed■Player Changes ・The "Kotobuki" form has been greatly strengthened. ・The amount of Konoha earned by the "Striking Gold" charm has been increased. ・The rate of recovery on the special rule MP Auto-recovery has been increased.
changed■Enemy Changes ・The following enemies have had their defenses decreased: Apostle: Zayin (*1) Ghost Elf (*2) Ghost Elf Magician (*3) Ghost Elf Catcher (*4) Barbed Blowfish (*5)
changed・Ghost Elf (*2), Ghost Elf Magician (*3), and Ghost Elf Catcher (*4) enemies will no longer be affected by Cursed Mist or Talismans. ・The Ghost Elf Catcher (*4) has had its speed and capture area of effect adjusted to be more forgiving. ・The damage required to open the shell of Paper Wad (*6) enemies has been greatly reduced. ・The area to successfully launch a Counterattack against Petit has been increased. ・Louise will now launch one-sided attacks less frequently. ・Freyr and Freyja will now launch one-sided attacks less frequently. ・Binding the targets that appear during certain actions during the Freyr and Freyja battle would considerably slow the pace of the fight, so a new exception has been added to prevent this situation. ・Some jump actions that Maxi would make during her battle have been adjusted. ・The amount of continuous damage strong enemies take before entering an invincible state has been increased. Most strong enemies should now enter this state less frequently.

(Updated May 28, 2026)

■New features ・12 new Trials have been added. To access the new Trials, select "Continue" from the title screen and load the save file labeled "COMPLETE!" ・A new timer feature has been added. It will display the amount of time time elapsed while playing the current content. A "Timer" option has been added to the game settings to facilitate this. By default, the timer will appear when playing previously cleared content, but it can be set to always on or off in the settings.

■Player Changes ・The "Kotobuki" form has been greatly strengthened. ・The amount of Konoha earned by the "Striking Gold" charm has been increased. ・The rate of recovery on the special rule MP Auto-recovery has been increased.

■Enemy Changes ・The following enemies have had their defenses decreased: Apostle: Zayin (*1) Ghost Elf (*2) Ghost Elf Magician (*3) Ghost Elf Catcher (*4) Barbed Blowfish (*5)

・Ghost Elf (*2), Ghost Elf Magician (*3), and Ghost Elf Catcher (*4) enemies will no longer be affected by Cursed Mist or Talismans. ・The Ghost Elf Catcher (*4) has had its speed and capture area of effect adjusted to be more forgiving. ・The damage required to open the shell of Paper Wad (*6) enemies has been greatly reduced. ・The area to successfully launch a Counterattack against Petit has been increased. ・Louise will now launch one-sided attacks less frequently. ・Freyr and Freyja will now launch one-sided attacks less frequently. ・Binding the targets that appear during certain actions during the Freyr and Freyja battle would considerably slow the pace of the fight, so a new exception has been added to prevent this situation. ・Some jump actions that Maxi would make during her battle have been adjusted. ・The amount of continuous damage strong enemies take before entering an invincible state has been increased. Most strong enemies should now enter this state less frequently.

*1 - The small paper Apostile that flies in a straight line. *2 - Illusionary enemy that attacks at close range. *3 - Illusionary enemy that attacks from a distance. *4 - Illusionary enemy that uses binding attacks. *5 - Enemy with the appearance of a porcupine fish. *6 - Enemy with a round shell and long tongue.

■Stage Changes ・The rate at which Divine Constellations are earned on certain stages has been increased. ・Adjusted some stages to make Celestial Serenade easier to activate. ・Adjusted the starting gauge for Divine Constellation on certain Limited Trials. ・Adjusted the special rules for certain Trials and Limited Trials. ・Magic Lanterns and Magic Sigils have been added to some stages. ・The positions of some "Assault" events have been adjusted. ・Various other changes have been made to increase playability.

■Other Changes and Adjustments ・Previously Limited Trials would not appear in the list once their availability ended, but now they will remain. This will allow players to view the ranking for these Trials regardless of whether they played them or not. (Finished trials will still be unavailable for play) In the future, when a Trial becomes available again, the rankings will carry over from the previous period. ・The Konoha rewards for clearing a Trial or Limited Trial again have been increased.

■Bug Fixes ・An issue where "Kotobuki" would not display properly under effects and abilities when checking Shiroha's status has been fixed. ・An issue where some enemies would not be able to be defeated after getting hit with certain attacks during an Assault has been fixed. ・An issue where footholds would improperly dissapear when a strong enemy would make specific actions while simultaneously clearing one of Louise's life bars has been fixed. ・An issue where certain stages would not restart from the appropriate position after progressing in a certain way has been fixed. ・Various other issues have been fixed.

Source

Steam News / 28 May 2026

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