What changed
0 fixes1 addition2 changes0 removals
changedHappy Halloween, Maddies!Before I go into the development progress, I want to address this first. For those who has been tuning into our monthly report you knew Maiden City: TLCD is still alive. However, just this morning I learned that there were people couldn’t see the reports on our store page and they were wondering if the development was still live. If you know someone with the same concern, please direct them to this series of reports. I will appreciate it greatly.
changedHappy Halloween, Maddies!Anyway, as for the progress, I have been working on the artworks, scripts, and the program for the trial version. I’m not gonna lie, I’m still very green regarding the program. I can say it now that I’m gonna need feedback for bugs, UI experience, and etc after I release the trial. I am counting on you Maddies for that :D Although I can’t reveal much now, I can confirm that you will be seeing the story of the trial unveiling in first person view, which is different from the main game. You will play as yourself as you go into the darkest place in Maiden City, Area TAI-P31. You will be witnessing the struggle and competition of survival between Chun and her friends and their worst enemy. It’s pretty fun to try writing in first person and I hope you share the same sentiment as I do when it’s finally released.
addedHappy Halloween, Maddies!Another thing, I believe most of you have already seen the new UI for steam library. It’s pretty cool if you ask me. And I’m happy to tell you that I’ve started working on a new cover art to fit the new UI. It’s gonna be the tall one, like the cover of a game package, a book cover or a movie poster.(I think that’s what valve people are going for?) Anyway, you will see.
Maiden City: The Last Collateral Damage changes
changedBefore I go into the development progress, I want to address this first. For those who has been tuning into our monthly report you knew Maiden City: TLCD is still alive. However, just this morning I learned that there were people couldn’t see the reports on our store page and they were wondering if the development was still live. If you know someone with the same concern, please direct them to this series of reports. I will appreciate it greatly.
changedAnyway, as for the progress, I have been working on the artworks, scripts, and the program for the trial version. I’m not gonna lie, I’m still very green regarding the program. I can say it now that I’m gonna need feedback for bugs, UI experience, and etc after I release the trial. I am counting on you Maddies for that :D Although I can’t reveal much now, I can confirm that you will be seeing the story of the trial unveiling in first person view, which is different from the main game. You will play as yourself as you go into the darkest place in Maiden City, Area TAI-P31. You will be witnessing the struggle and competition of survival between Chun and her friends and their worst enemy. It’s pretty fun to try writing in first person and I hope you share the same sentiment as I do when it’s finally released.
addedAnother thing, I believe most of you have already seen the new UI for steam library. It’s pretty cool if you ask me. And I’m happy to tell you that I’ve started working on a new cover art to fit the new UI. It’s gonna be the tall one, like the cover of a game package, a book cover or a movie poster.(I think that’s what valve people are going for?) Anyway, you will see.
Happy Halloween, Maddies!
This is Uirusu and you know what time it is! It’s time for our monthly survival report.
Before I go into the development progress, I want to address this first. For those who has been tuning into our monthly report you knew Maiden City: TLCD is still alive. However, just this morning I learned that there were people couldn’t see the reports on our store page and they were wondering if the development was still live. If you know someone with the same concern, please direct them to this series of reports. I will appreciate it greatly.
Anyway, as for the progress, I have been working on the artworks, scripts, and the program for the trial version. I’m not gonna lie, I’m still very green regarding the program. I can say it now that I’m gonna need feedback for bugs, UI experience, and etc after I release the trial. I am counting on you Maddies for that :D Although I can’t reveal much now, I can confirm that you will be seeing the story of the trial unveiling in first person view, which is different from the main game. You will play as yourself as you go into the darkest place in Maiden City, Area TAI-P31. You will be witnessing the struggle and competition of survival between Chun and her friends and their worst enemy. It’s pretty fun to try writing in first person and I hope you share the same sentiment as I do when it’s finally released.
Another thing, I believe most of you have already seen the new UI for steam library. It’s pretty cool if you ask me. And I’m happy to tell you that I’ve started working on a new cover art to fit the new UI. It’s gonna be the tall one, like the cover of a game package, a book cover or a movie poster.(I think that’s what valve people are going for?) Anyway, you will see.
That’s it for me for this month’s survival report. Thank you for tuning in again this month! As always, follow me on twitter or support me on Patreon, or both. Either way, I appreciate it very much! See you next time and I think I might be able to bring the trial then.
Uirusu, out!