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Steam News2 August 202614d ago

Post-Release Patch

First off, I'd like to thank everyone who purchased the game and provided bug reports/feedback. We know launch was a little rough so we appreciate your patience and understanding.

Full notes

Full Mahou Arms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions7 changes1 removal
  • Store
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
changedFirst off, I'd like to thank everyone who purchased the game and provided bug reports/feedback. We know launch was a little rough so we appreciate your patience and understanding. That said, we've just released a patch which contains the following improvements/bugfixes:
changedEarly Game Balancing (Enemies have lower health, Ch. 1 Boss Attack Reduced, Ch 1 Boss Ground Pound telegraphing improved.)
changedSmall balance adjustments to later parts of the game
addedA Save Point has been Added Just Before the Ch. 1 Boss Fight
fixedFix a Bug Where the Ch. 1 Boss Can kill you During the "You Won" Cutscene Sometimes
fixedFix for the Ch. 9 Save Point Before the Final Boss Where the Save Could be Invalid (would load the game in a invalid state where you are stuck at the start of ch. 8)

Mahou Arms changes

changedFirst off, I'd like to thank everyone who purchased the game and provided bug reports/feedback. We know launch was a little rough so we appreciate your patience and understanding. That said, we've just released a patch which contains the following improvements/bugfixes:
changedEarly Game Balancing (Enemies have lower health, Ch. 1 Boss Attack Reduced, Ch 1 Boss Ground Pound telegraphing improved.)
changedSmall balance adjustments to later parts of the game
addedA Save Point has been Added Just Before the Ch. 1 Boss Fight
fixedFix a Bug Where the Ch. 1 Boss Can kill you During the "You Won" Cutscene Sometimes

First off, I'd like to thank everyone who purchased the game and provided bug reports/feedback. We know launch was a little rough so we appreciate your patience and understanding. That said, we've just released a patch which contains the following improvements/bugfixes:

  • Early Game Balancing (Enemies have lower health, Ch. 1 Boss Attack Reduced, Ch 1 Boss Ground Pound telegraphing improved.)

  • Small balance adjustments to later parts of the game

  • A Save Point has been Added Just Before the Ch. 1 Boss Fight

  • Fix a Bug Where the Ch. 1 Boss Can kill you During the "You Won" Cutscene Sometimes

  • Fix for the Ch. 9 Save Point Before the Final Boss Where the Save Could be Invalid (would load the game in a invalid state where you are stuck at the start of ch. 8)

  • Old Saves (from the end of Ch.6) Generated from the Early Access Build will now Load Properly (used to not be able to progress to Ch. 7)

  • Choice UI Now Displays when FPS is Above 60 (Used to sometimes disappear when fps is above 60)

  • Using Multiple Items at Once from the Items UI Now Works (Used to only work one at a time)

  • Fix an Softlock bug for the Practicing Medicine Sidequest (Caused by completing it out of order)

  • Skill Menu now pops up on first level (so you don't miss it)

  • Jumping now initiates a sprint if the joystick is held in a direction during landing

  • Fixed a bug where you could return to base in Ch. 8 and then not be able to return to the Estuary

  • Tutorial Fixes

  • Survey Drone And Scan No Longer Consume MP

  • Susan Automatically gets some of her Skill Tree Unlocked when she Becomes Playable in Ch. 6

  • Small Dialogue Fixes

  • Inventory screen now shows current and effective MP / HP for the currently highlighted item

  • Amelia's roll when she lands while moving is 20% faster

  • Other small corrections/fixes/additions

Hopefully these changes will address some of the most common criticisms from new players. We appreciate the feedback, we're always listening, and we're committed to improving the game.

If a bug you have reported has not been fixed in this patch, that doesn't mean we're aren't going to fix it. This patch just contains the fixes we considered to be most urgent. Further fixes will come later.

Source

Steam News / 2 August 2026

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