What changed
0 fixes1 addition1 change0 removals
addedBiggest changes: Added a 3d radar to the upper left of the player screen. The radar extends to 10x the unit speed and tracks friendly and enemy positions. Added a selected target direction to the upper middle of the screen. This only shows up if the target is not on screen. It should help players keep track of the target during high speed fights.
changedMinor changes: For large projectiles changed from a shaded transparent material to a Tron like material where the edges are emitters but the center is clear. Hopefully will help players see the target better when using projectiles larger than 1 m radius.
Magocracy: Experimentation changes
addedBiggest changes: Added a 3d radar to the upper left of the player screen. The radar extends to 10x the unit speed and tracks friendly and enemy positions. Added a selected target direction to the upper middle of the screen. This only shows up if the target is not on screen. It should help players keep track of the target during high speed fights.
changedMinor changes: For large projectiles changed from a shaded transparent material to a Tron like material where the edges are emitters but the center is clear. Hopefully will help players see the target better when using projectiles larger than 1 m radius.
Biggest changes: Added a 3d radar to the upper left of the player screen. The radar extends to 10x the unit speed and tracks friendly and enemy positions. Added a selected target direction to the upper middle of the screen. This only shows up if the target is not on screen. It should help players keep track of the target during high speed fights.
Minor changes: For large projectiles changed from a shaded transparent material to a Tron like material where the edges are emitters but the center is clear. Hopefully will help players see the target better when using projectiles larger than 1 m radius.