What changed
1 fix0 additions0 changes0 removals
fixedThis update adds Oculus Rift support via SteamVR. (You'll need SteamVR running, but it should work well enough.) I don't have Touch controllers to test with, so I doubt they will work, but you may use Gamepad or Keyboard/Mouse controls instead. (See Readme.txt for button/key mapping.) If someone wants to test with Touch controllers and post results below it might be helpful to others. Just a couple other small changes: - Added bubbles whizzing-by beneath the ocean's surface. - Adjusted bow-wave on Queen Mary and added a missing collider above her bridge. - Fixed occasional issue where incorrect ship information was displayed for wrong ship.
Magnificent Ships: Volume 1 changes
fixedThis update adds Oculus Rift support via SteamVR. (You'll need SteamVR running, but it should work well enough.) I don't have Touch controllers to test with, so I doubt they will work, but you may use Gamepad or Keyboard/Mouse controls instead. (See Readme.txt for button/key mapping.) If someone wants to test with Touch controllers and post results below it might be helpful to others. Just a couple other small changes: - Added bubbles whizzing-by beneath the ocean's surface. - Adjusted bow-wave on Queen Mary and added a missing collider above her bridge. - Fixed occasional issue where incorrect ship information was displayed for wrong ship.
This update adds Oculus Rift support via SteamVR. (You'll need SteamVR running, but it should work well enough.) I don't have Touch controllers to test with, so I doubt they will work, but you may use Gamepad or Keyboard/Mouse controls instead. (See Readme.txt for button/key mapping.) If someone wants to test with Touch controllers and post results below it might be helpful to others. Just a couple other small changes: - Added bubbles whizzing-by beneath the ocean's surface. - Adjusted bow-wave on Queen Mary and added a missing collider above her bridge. - Fixed occasional issue where incorrect ship information was displayed for wrong ship.