Full notes
Full Magnet Block update
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What changed
0 fixes1 addition2 changes0 removals
- Gameplay
changedSlightly changed how the priority works for falling blocks. This does not affect any solve paths.
changedAs a block falls it will first repulse/bounce off from the axis it was most recently pushed in. Previously it would fall back to world priority (whichever block is closest to -∞ on the X plane, secondly the Y)
addedNew behaviour:
Magnet Block changes
changedSlightly changed how the priority works for falling blocks. This does not affect any solve paths.
changedAs a block falls it will first repulse/bounce off from the axis it was most recently pushed in. Previously it would fall back to world priority (whichever block is closest to -∞ on the X plane, secondly the Y)
addedNew behaviour:
Slightly changed how the priority works for falling blocks. This does not affect any solve paths.
As a block falls it will first repulse/bounce off from the axis it was most recently pushed in. Previously it would fall back to world priority (whichever block is closest to -∞ on the X plane, secondly the Y)
Old behaviour:
New behaviour:
Source
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