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Steam News29 May 20261mo ago

Promo Art Update & Demo Discussion

New Promo Art Hey everyone, this month we finally received the new promo art for the game, which is now live both here on Steam and on the game's website!

Full notes

Full Magnavale: Eternal Soul update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedNew Promo ArtHey everyone, this month we finally received the new promo art for the game, which is now live both here on Steam and on the game's website ! We've updated the outro for the trailer as well, but not the rest of the trailer itself. So you'll still see Rita's previous sprite design there. We'll update the trailer, or perhaps make a new one, in due time.
changedUpcoming Demo & Release InfoWe've got a release date goal (not during this year!) , but we're not ready to announce that yet. Once we get closer to the date and have a clear path towards the finish line, then we'll announce it. We don't want to announce a date, and then miss it for whatever reason. That being said, a demo will be coming this year . We can say that with 100% confidence because a group of playtesters have already played it, and the demo is essentially complete. There's only two pieces in the playtest that need to be updated for the demo, and both are related to character design art. The updated art is already in progress, and will be completed soon. Playtesting went very well, with only one reported crash in a niche scenario. There were several bugs, typos, and whatnot that were easily solved. Special thanks to everyone who took the time to help playtest the game, we greatly appreciate it! We'll be hosting more playtesting sessions leading up to release. If you're interested then stay tuned for future opportunities to sign up.

Magnavale: Eternal Soul changes

addedHey everyone, this month we finally received the new promo art for the game, which is now live both here on Steam and on the game's website ! We've updated the outro for the trailer as well, but not the rest of the trailer itself. So you'll still see Rita's previous sprite design there. We'll update the trailer, or perhaps make a new one, in due time.
changedWe've got a release date goal (not during this year!) , but we're not ready to announce that yet. Once we get closer to the date and have a clear path towards the finish line, then we'll announce it. We don't want to announce a date, and then miss it for whatever reason. That being said, a demo will be coming this year . We can say that with 100% confidence because a group of playtesters have already played it, and the demo is essentially complete. There's only two pieces in the playtest that need to be updated for the demo, and both are related to character design art. The updated art is already in progress, and will be completed soon. Playtesting went very well, with only one reported crash in a niche scenario. There were several bugs, typos, and whatnot that were easily solved. Special thanks to everyone who took the time to help playtest the game, we greatly appreciate it! We'll be hosting more playtesting sessions leading up to release. If you're interested then stay tuned for future opportunities to sign up.

New Promo Art

Hey everyone, this month we finally received the new promo art for the game, which is now live both here on Steam and on the game's website! We've updated the outro for the trailer as well, but not the rest of the trailer itself. So you'll still see Rita's previous sprite design there. We'll update the trailer, or perhaps make a new one, in due time.

Upcoming Demo & Release Info

We've got a release date goal (not during this year!), but we're not ready to announce that yet. Once we get closer to the date and have a clear path towards the finish line, then we'll announce it. We don't want to announce a date, and then miss it for whatever reason. That being said, a demo will be coming this year. We can say that with 100% confidence because a group of playtesters have already played it, and the demo is essentially complete. There's only two pieces in the playtest that need to be updated for the demo, and both are related to character design art. The updated art is already in progress, and will be completed soon. Playtesting went very well, with only one reported crash in a niche scenario. There were several bugs, typos, and whatnot that were easily solved. Special thanks to everyone who took the time to help playtest the game, we greatly appreciate it! We'll be hosting more playtesting sessions leading up to release. If you're interested then stay tuned for future opportunities to sign up.

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Source

Steam News / 29 May 2026

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