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Steam News12 February 20251y ago

Magitek VR - Version 0.11.02 - 12/02/2025

Ability Changes Ice lance now does damage based on distance from cast, the longer the distance it travels the more damage Seeking on ice lance has been reduced The following abilities have been changed in single player

In this update3

Full notes

Full Magitek VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

18 fixes6 additions18 changes4 removals
  • Balance
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
  • Server
changedAbility ChangesIce lance now does damage based on distance from cast, the longer the distance it travels the more damage
changedAbility ChangesSeeking on ice lance has been reduced
changedAbility ChangesThe following abilities have been changed in single player
changedAbility ChangesEarth Boulder damage increased (x2)
changedAbility ChangesEarth Wall damage increased (x3)
changedAbility ChangesEarth Gauntlet damage increased (x1.5)

Magitek VR changes

changedIce lance now does damage based on distance from cast, the longer the distance it travels the more damage
changedSeeking on ice lance has been reduced
changedThe following abilities have been changed in single player
changedEarth Boulder damage increased (x2)
changedEarth Wall damage increased (x3)

Ability Changes

  • Ice lance now does damage based on distance from cast, the longer the distance it travels the more damage

  • Seeking on ice lance has been reduced

  • The following abilities have been changed in single player

  • Earth Boulder damage increased (x2)

  • Earth Wall damage increased (x3)

  • Earth Gauntlet damage increased (x1.5)

  • Ground Pound damage decreased (x0.8)

  • Air Blade damage increased (x2)

  • Air Gust damage increased (x2)

  • Air Shuriken damage decreased (x0.5)

  • Ice Shard damage increased (x1.5)

  • Water Ball damage increased (x2)

  • Ice Bomb damage increased (x1.5)

  • Water Whip damage increased significantly (x10)

General Changes

  • General optimizations across all parts of the game

  • Water abilities no longer have frame drops

  • Added a new end game cinematic for fixing the airship

  • The temple in story mode now has a crystal topper

  • Water abilities are now optimization and show create fast less frame drops

  • Improved water particle effects,

  • Increase tickets to 5 tickets per 15 mins played online and 10 tickets for winning a stadium game

  • Add new carl recordings to story mode

  • On PCVR added FOV controls for the ghost camera

  • Added sound effects for the player holster

Bug Fixes

  • Fixed a save bug where carl recordings played multiple times

  • Fixed items not saving in backpack

  • Fixed calibration settings not saving between single player and multiplayer

  • Fixed audio sliders not reloading correctly from save

  • Fixed lore page UI showing 24 when max is 23 pages

  • Fixed UI showing 21 fire shards when max is 20

  • Fixed earth hub cinematic not correctly playing

  • On PCVR element swapper can now better be selected by pressing the center of the track pad

  • Dying before a stadium game no longer breaks the round

  • Fixed gates not correctly spawning in stadium rounds

  • Fixed spiders not correctly path finding in story mode

  • Edible items no longer hurt the player

  • Fixed lore pages freezing in mid air when thrown

  • Music no longer plays when loading between scenes

  • Reduced the size of podiums in story mode to be easier to press

  • Fixed doors getting stuck in story mode

  • Fixed ice bomb dealing damage to the caster

  • Fixed earth gloves level 2 being able to push the caster

  • Fix quakes not destroying themselves correctly in multiplayer

  • Fixed calibration button in popup menu being hard to press

  • Fixed a few sounds not being effected by the audio sliders

  • Fixed being able to grab a destroyed spell in multiplayer

  • Fixed pet rock not being able to be stored in backpack

Source

Steam News / 12 February 2025

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