Repeated intro
What changed
0 fixes0 additions4 changes0 removals
changedIf you’ve had a chance to play, we’d love for you to join our Discord and share your feedback: Join our Discord
changedThank you all for your participation and feedback during the Playtest. We received a large number of valuable comments regarding gameplay experience, difficulty pacing, bugs, and art style. These insights are extremely important to us, and we are currently reviewing and working through them.
changedDuring this test, we focused on validating the core gameplay and overall pacing, and also identified several issues that affected the experience. These will be key areas of improvement in future updates.
changedWith the Playtest now concluded, the test build will be temporarily closed as the game moves into its next phase of development. We will continue to share updates and plan to reopen testing at an appropriate time in the future.
Magine: War of Restoration / 魔蒸复国战 changes
changedIf you’ve had a chance to play, we’d love for you to join our Discord and share your feedback: Join our Discord
changedThank you all for your participation and feedback during the Playtest. We received a large number of valuable comments regarding gameplay experience, difficulty pacing, bugs, and art style. These insights are extremely important to us, and we are currently reviewing and working through them.
changedDuring this test, we focused on validating the core gameplay and overall pacing, and also identified several issues that affected the experience. These will be key areas of improvement in future updates.
changedWith the Playtest now concluded, the test build will be temporarily closed as the game moves into its next phase of development. We will continue to share updates and plan to reopen testing at an appropriate time in the future.
The early Playtest for "Magine: War of Restoration" has officially come to an end.
If you’ve had a chance to play, we’d love for you to join our Discord and share your feedback: Join our Discord
Thank you all for your participation and feedback during the Playtest. We received a large number of valuable comments regarding gameplay experience, difficulty pacing, bugs, and art style. These insights are extremely important to us, and we are currently reviewing and working through them.
During this test, we focused on validating the core gameplay and overall pacing, and also identified several issues that affected the experience. These will be key areas of improvement in future updates.
With the Playtest now concluded, the test build will be temporarily closed as the game moves into its next phase of development. We will continue to share updates and plan to reopen testing at an appropriate time in the future.
Once again, thank you to everyone who participated—your support means a lot to us.