Full notes
Full Magicmaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, wizards and witches! We've just pushed a small update to Magicmaker which should be available immediately. If you are having issues receiving the update, exit steam and relaunch. A big thanks to our community for helping us identify these issues!
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
- Performance
Aug 20 2016 - Patch Notes
GAMEPLAY CHANGES:
Adjusted material tooltips for clarity and consistency
One-Sided Coin's explosion radius now scales with material grade and multiple copies of it.
One-Sided Coin's explosion damage now scales stronger with spellpower
Added options to adjust screen shake
When loading recipes containing an unavailable material grade, the next highest available grade will be slotted
Added secrets
BUG FIXES:
Fixed a bug where Explosive Powder laser spells were doing 10x their intended damage
Fixed an issue where the Forest Boss's Pollen Laser would scale into negative values in NG+
Magic Boomerang robe effect will no longer knock back objects that are intended to be knockback immune
Fixed an issue that caused the Final Boss to despawn if is knocked off screen
Bazel's Hourglass of Regret no longer warps the player through anti-teleport walls
Fixed a crash caused by charming goblin wizards using Illusion Dust
Fixed a bug where Extract of Monday's robe effect's damage was being multiplied in the Super Murderfest challenge
Fixed a crash on WINE on OS X
Fixed a typo in the Halloween Quest
Source
Changelog.gg summarizes and formats this update. How we read updates.
