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Steam News18 December 201510y ago

December 17th Game Update

Greetings, wizards and witches! An update for Magicmaker is now available, which fixes several bugs. We hope you have a magical holiday season! Read on for the full details.

Full notes

Full Magicmaker update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, wizards and witches! An update for Magicmaker is now available, which fixes several bugs. We hope you have a magical holiday season! Read on for the full details.

What changed

12 fixes4 additions3 changes0 removals
  • Events
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
addedGreetings, wizards and witches! An update for Magicmaker is now available, which fixes several bugs. We hope you have a magical holiday season! Read on for the full details.
addedGAMEPLAY CHANGES :Added left-handed mouse options
changedGAMEPLAY CHANGES :Giant Cobra miniboss is now completely immune to knockback
changedGAMEPLAY CHANGES :Turret Flowers are now affected by knockback
addedGAMEPLAY CHANGES :Midnight desert and sunset jungle backgrounds have been added to Temple Zone difficulties 3 and 4 respectively
addedBUG FIXES :Re-added Windows XP support

Dec 17 2015 - Patch Notes

GAMEPLAY CHANGES:

  • Added left-handed mouse options

  • Giant Cobra miniboss is now completely immune to knockback

  • Turret Flowers are now affected by knockback

  • Midnight desert and sunset jungle backgrounds have been added to Temple Zone difficulties 3 and 4 respectively

BUG FIXES:

  • Re-added Windows XP support

  • Actually fixed the green crystal chest bug this time

  • Lightning Rod's robe effect now works properly when walking on walls with Sticky Slime.

  • Fixed a bug where trying to bind the arrow keys would work, but the keys would be improperly labeled as "INVALID KEYBIND"

  • Fixed a bug where Fairy Wing laser spells were doing less damage than intended

  • Fixed a bug where you would have zero ammo available if you picked up a quiver in the plug and play challenge

  • Tonna bricks + Sticky Slime projectiles now obey gravity until they begin follow walls

  • Fixed an issue where spell names would become miscolored through renaming

  • Fixed an issue where the temple vault in the bachelors difficulty mission was unlocked at the start of the mission

  • Adjusted spacing issues in the UI options menu

  • Fixed a music loop stutter in the associates difficulty Desert Zone

  • Fixed a case where you could no longer progress if you enchanted your wand in the tutorial and then quit out

  • Fixed a bug where the screen would occasionally just go all white during the finale sequence

  • Fixed a bug where rock lasers would sometimes make the screen go all white

Source

Steam News / 18 December 2015

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