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Full Magicmaker update
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Repeated intro
Hey witches and wizards! We're back with a couple of updates, most notably including Xbox360 controller support! This update also includes balance adjustments, bug fixes, and a few other changes. Read on for the full list! Like any feature, we're open to feedback and suggestions on controller input. Magicmaker was originally designed with keyboard and mouse in mind, and comes with its own set of challenges when making the transition to gamepads. While we've done our best to smooth out that transition, we'd like to hear your thoughts. Come on over to the community forums and join in the discussion!
What changed
- Compatibility
- Gameplay
- Fixes
- Performance
- Balance
- UI and audio
Magicmaker changes
OCT 17 2014 - Patch Notes
FEATURES:
XBox360 gamepad support
Arrow keys can now be bound
Added two additional target dummies to Dörwall Community College
BUG FIXES:
Saving and loading spells no longer corrupts your loadout/savefile
Saving and loading no longer transforms non-A grade materials into A grade materials (sorry)
Laser spells are now properly affected by Tonna Bricks
Cavern Zone quest "The Crystals of MacGuffin (Associates)" can now be completed if multiple gems are revealed before picking them up
Fixed a bug where Turret spells would have no mana cost when combined with soul contract and philosopher's stone
Necrom-nomicon's crows are now removed when swapping it out of your robe's loadout
Fixed several instances of stealth robes halting progress
Fixed a crash caused by Stella's Incendiary Tome in the desert zone
Let's Bounce achievement no longer incorrectly triggers off Owlbear Spells
Fixed an issue with the Charm Person achievement triggering during the final boss fight
On Fire debuff now properly contains a description
GAMEPLAY CHANGES:
All quests now display their difficulty in their quest name (Associates, Bachelors, Masters, and Doctorate, in order from easiest to hardest)
"Cleaning Up The Forest" quests have been renamed "Make Like a Tree and..." and "Treasure Hunt!"
Several quest descriptions have been improved for clarity
Evercold Ice's shield VFX now better communicate their shield values and charging states
Rainbow Prism spell illumination has increased.
Rainbow Prism robe illumination has increased.
Optic Lens robe illumination has increased.
Illusion Dust robe's doublecast delay has increased by 1 at all ranks. The lower bound for this effect is now 1 (from 0)
Tonna Bricks spell gravity +20% at all ranks
Noxious Spore maximum poison stacks increased to 10 (from 5)
Ninja Sword damage boost per grade changed to 20% (from 25%)
Siren's Seafoam robe reflect shield charge time changed to 7s (from 5s)
Siren's Seafoam wave width increased by 1 magicmeter
Specified "on kill with direct damage" on lifesteal and manasteal tooltips
Cleaned up several tooltip typos and highlighting errors
Reduced Necrom-nomicon minion damage
Reduced number of enemies at entrance of the finale mission
Adjusted values and improved clarity on the final boss fight
Source
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