Full notes
Full 魔法书自走棋:契约 Magicbook Autobattler:contract update
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What changed
- Workshop
- Gameplay
- Balance
- Maps
魔法书自走棋:契约 Magicbook Autobattler:contract changes
Update Details:
One-Click Synthesis: Thanks to player feedback, we've implemented a One-Click Synthesis feature.
- Steam WorkshopIn this update, we've added Workshop support! This is an incredibly fun Steam feature that allows you to customize weapons to your liking, even without coding knowledge. Here's how to get started: 1. In your Steam Library, select Magicbook AutoBattler: Contract. 2. Click on the 'Workshop' tab. 3. Under player-created weapons, click "Learn More". 4. You can follow our guide to create your own, or directly apply the templates we provide.
Leaderboards: Leaderboards are now live! Players can now compete for rankings in Endless Mode or Endless Challenge Mode. (Note: Weapons created in the Workshop are not eligible for leaderboard rankings).
- Weapon Adjustments(Values for all rarities have been adjusted; only Red quality stats are listed here) * Extreme Orb: Upon casting a skill, increases own Attack Speed by 10% (stacks up to 50%). While the skill is active, normal attacks become double strikes. Deals 30% additional damage to enemies under the "Frost" status. Hitting a target with "Frost" deals additional Magic Damage equal to 120% of INT in a small area around the target. * Frost Staff: Summons ice crystals to deal Magic Damage equal to 150% of INT to 17 random enemies and applies 1 stack of "Frost". If the target reaches max "Frost" stacks, it clears all stacks and applies the "Frozen" status for 3 seconds. Applies 1 stack of "Frost" to 17 random enemies at the start of battle. * Cursed Blade: Attacks the nearest enemy twice. Each attack has a 50% chance to apply "Curse". Skill: Deals Physical Damage equal to 400% of AGI to the 7 furthest enemies and applies "Curse". When casting the skill, if the target is Poisoned, immediately stuns them for 2 seconds. * Ancient Bone Bow: Attacks the single furthest enemy. Each attack has a 10% chance to apply "Poison". Piercing Eye: Fires 3 arrows at the furthest target, dealing 3 hits of Physical Damage (each equal to 80% of AGI). Each arrow applies 1 stack of "Poison".
New Weapon
* Dragonbreath Greatsword: Attacks a single close-range enemy.
Flame Breath
Deals Physical Damage equal to 400% of STR to all enemies and applies 5 stacks of "Burning".
- New Boss Sets* Sharknado Set Effect: When using normal attacks or skills, if the target has "Burning", applies an additional 5 stacks of "Burning". If the target has "Poison", applies an additional 7 stacks of "Poison". * Magma Core Set Effect: Every 10 seconds, gains a Shield equal to 500% of INT. While this Shield is active, Magic Damage dealt is increased by 15%. * Void Lord Set Effect: Every 2 skill casts, applies a Weaken debuff to enemies. Each Weaken stack reduces the target's Physical and Magic Damage by 8% (stacks up to 5 times). * Vile Alchemist Set Effect: Increases AGI by 25%. When casting a skill, deals additional damage equal to {Agility} * 3 to the skill's target. * Calamity Breath Set Effect: Gains 10% Lifesteal. Each time a skill is cast, deals AoE damage equal to {Strength} * 1.5 to the target.
- Other Updates1. In Endless Mode / Endless Challenge Mode, a new event specifically for obtaining Boss Sets has been added. It first appears at Stage 100, and reappears every 50 stages thereafter. 2. In Challenge Mode, the types of buffs obtainable by both allies and enemies have been modified, resolving an issue where Defense values could overflow. 3. Monster experience now scales with the stage level. 4. High-level Red equipment now correctly provides increasing amounts of materials when dismantled or obtained.
- Bug FixesFixed an issue where the attribute bonuses from some characters' passive skills were not taking effect.
Source
Changelog.gg summarizes and formats this update. How we read updates.
