In this update3
Full notes
Full Magic Research 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Gameplay
- Performance
- Store
- Balance
Magic Research 2 changes
A new version of Magic Research 2, version 1.6.3, is now out for everyone. This is a medium-sized update with mostly a lot of UI changes and improvements, with the goal of trying to reduce friction while playing the game.
Full patch notes below.
New features and changes
Add new event that triggers if defeating
Winged Sphinx
a second time (on a different Retirement) and a new item
Add ability to select equipped items by pressing on them
Remove unequip buttons from equipped item display; items can be unequipped instead by double pressing them
Add ability to jump to Transmute an item by clicking the item name in the cost display
Sort Transmutations of materials in the Transmute screen by material type (Paper, gems, ores, ingots, etc.)
Add ability to input a specific number quantity in a few areas in the game, including in the
amount transmuted by Wizards
If there are no empty slots, equipping a copy of a Pouch item that you already have equipped, instead of placing it in the first slot, it will instead replace the lowest quality equipped copy
After clearing the "Convenience" Storyline, Enhancement purchases can now be queued
Synchro grids can now be named
Synchro bonuses can now be filtered by Element
Synchro bonuses will reveal their effect if you have ever unlocked the requirements for its effect in any retirement, rather than at the current time
Synchro UI for grids slightly improved
Improve display of damage numbers in Exploration screen, hopefully also solving their performance issues
Improve visibility of Familiar row swap button
Reorder items in Strategy menu in Exploration screen, for better visibility of Exploration Config options
Item quality no longer applies to items that do not get direct bonuses from it
Auto-combine items will now unequip Pouch items outside of battle
When specifically auto-combining healing Pouch items, it will now also unequip and replace the lowest quality item (outside of battle)
Foresight now shows the timer next to the Events menu button if collapsed and on a wide screen
The following menus are now badged: Study (if there are free researchers and they are not being auto-assigned),
Familiars (if there are any idle Familiars)
,
Rituals (if corruption is above safe limit)
Small backend performance improvements
Allow ability to load backup save data when facing an error (to prevent being permanently stuck)
Bug fixes
Fix display of critical errors (errors on loading saved data)
Fix "dancing" Menu buttons when a different button is pressed
Fix "Transmute, Channel and Purchase" button not appearing for Enhancements
Other minor fixes
Balance changes
- Item
Astrologer's Robe
effect reduced (+1000% -> +500%) to compensate for the new item added
Source
Changelog.gg summarizes and formats this update. How we read updates.
