In this update2
Full notes
Full Magic Inn: Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- Fixes
Magic Inn: Prologue changes
Improvements:
Improved camera controls, especially when the player is close to a wall, preventing excessive zooming into the player and ensuring a consistent viewing distance. Obstructions now fade using a special shader.
Added support for both Windowed Mode and Fullscreen Mode in the settings.
Regular customers now stay in the inn after their initial visit.
Adjusted recipe prices for better balance.
Improved Shift toggle for running—running now properly cancels when the player stops moving.
Improved cleaning and sleeping animations to ensure the protagonist moves to the correct location.
Prevented recipes from being added to the menu if there are no available ingredients.
Bug Fixes:
Fixed: Exiting build mode or magic mode using a shortcut no longer causes minigames to automatically enter build or magic mode.
Fixed: Opening an item wheel during card selection no longer causes issues.
Fixed: A shaker left behind after bartending is now properly destroyed.
Fixed: Customers’ emotions are now correctly reflected in their facial expressions.
- FixedEnd-of-day customer reviews were sometimes lost, leading to incorrect profit calculations and missing staff salary deductions. These issues have been resolved.
Fixed: Players or NPCs performing bartending actions without minigames now properly destroy the shaker afterward.
Source
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