Update log
Full Magic Inn update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
Hi everyone,
This patch introduces a new quality-of-life feature: you can now filter and sort your Regulars list, Contracts, and the Adventurer list when preparing for expeditions.
I also noticed that once the Regulars list became large, opening it could feel slow and cumbersome. To improve this experience, the list has now been separated into pages, making it much smoother and easier to navigate.
This patch also includes several bug fixes:
Bug Fix: In one specific story branch, choosing a certain path could break Ed’s supply task, causing the target quantity to become negative.
- Bug FixEarly in the game, when Ed visits to give the player a task, he could sometimes freeze in place, preventing the player from closing the inn. This issue was introduced by a previous patch and has now been fixed.
- Controller FixFixed various controller-related issues.
Thank you again for all of your feedback and support! ❤️
Source
