Full notes
Full MageWorks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
So this project probably should have stayed in Early Access, because i still enjoy working on it, but it's hard to find time to do so. That being said, I was able to integrate a few of the community's requests in this last update. The tutorial is now optional, and players can choose to run through the crafting workshop on their own, or the combat tutorial also on their own. If they don't feel like crafting, players can skip to explore the different worlds and mini-games in MageWorks like the "Mine to Five" roller coaster, the "Graveyard Shift" defending a mana fountain from zombies, or casually romping around the various magic themed worlds access through the observatory. In order to achieve this, the Mage Quarters had to be rearranged a little, but should make it easier to access everything. Anyhow, as sporadic feedback comes in, I'll continue to provide updates on this project.
Source
Changelog.gg summarizes and formats this update. How we read updates.
