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Steam News18 April 20251y ago

2025-04-19 1.0.15 Hot Fixes

Tried to improve the performance issue during the bossrush mode. Need more input from other players.

Full notes

Full Magenta Horizon - Neverending Harvest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • Performance
  • Gameplay
  • Events
changedTried to improve the performance issue during the bossrush mode. Need more input from other players.
changedChanged the aspect that players could hit the small enemies and "revive" them after they started the death animation right after the boss clear event. Now they will stay dead after the boss clear event.
fixedFixed the input malfunctioning bug that can happen during the bossrush transition event.
fixedFixed the bug where Fungalik can get stuck in the geometry collider during the death animation.

Magenta Horizon - Neverending Harvest changes

changedTried to improve the performance issue during the bossrush mode. Need more input from other players.
changedChanged the aspect that players could hit the small enemies and "revive" them after they started the death animation right after the boss clear event. Now they will stay dead after the boss clear event.
fixedFixed the input malfunctioning bug that can happen during the bossrush transition event.
fixedFixed the bug where Fungalik can get stuck in the geometry collider during the death animation.
  • Tried to improve the performance issue during the bossrush mode. Need more input from other players.

  • Changed the aspect that players could hit the small enemies and "revive" them after they started the death animation right after the boss clear event. Now they will stay dead after the boss clear event.

  • Fixed the input malfunctioning bug that can happen during the bossrush transition event.

  • Fixed the bug where Fungalik can get stuck in the geometry collider during the death animation.

Source

Steam News / 18 April 2025

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