Full notes
Full Magenta Horizon - Neverending Harvest update
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What changed
- Performance
- Gameplay
- Events
Magenta Horizon - Neverending Harvest changes
Tried to improve the performance issue during the bossrush mode. Need more input from other players.
Changed the aspect that players could hit the small enemies and "revive" them after they started the death animation right after the boss clear event. Now they will stay dead after the boss clear event.
Fixed the input malfunctioning bug that can happen during the bossrush transition event.
Fixed the bug where Fungalik can get stuck in the geometry collider during the death animation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
