HomeGamesUpdatesPricingMethodology
Steam News4 April 20251y ago

Story Objectives Finalized

Greetings! Maenovan's story events, and objectives have been finalized and fully implimented. The temporary user interface is next on the chopping block.

Full notes

Full Maenovan update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings!

What changed

0 fixes1 addition1 change0 removals
  • UI and audio
  • Server
addedMaenovan's story events, and objectives have been finalized and fully implimented. The temporary user interface is next on the chopping block. It will be redesigned for simplicity and minimalism to improve immersion. The list of adjustments and finishing touches is dwindling, and the finish line is coming quickly. The audio system is being wrapped up as well, and we look forward to creating some game trailers/gameplay sneak peeks soon. For right now, below are two screenshots taken during testing of the new AI/Enemy. The interface shown is the temporary one, and will soon be replaced. Sometime in the near future, perhaps in video format, we will publish a lore/story guide. Even without an engrossing story, the game is being designed to be played by those who care about gameplay and mechanics. It's just plain fun (maybe stressful and chaotic) with friends! The current story and difficulty system allows for varying gameplay, and multiple game endings for varying gameplay with others.
changedJust as a reminder, if you would like to be involved in the progress and give your input please join our discord server, or leave a comment here.

Maenovan changes

addedMaenovan's story events, and objectives have been finalized and fully implimented. The temporary user interface is next on the chopping block. It will be redesigned for simplicity and minimalism to improve immersion. The list of adjustments and finishing touches is dwindling, and the finish line is coming quickly. The audio system is being wrapped up as well, and we look forward to creating some game trailers/gameplay sneak peeks soon. For right now, below are two screenshots taken during testing of the new AI/Enemy. The interface shown is the temporary one, and will soon be replaced. Sometime in the near future, perhaps in video format, we will publish a lore/story guide. Even without an engrossing story, the game is being designed to be played by those who care about gameplay and mechanics. It's just plain fun (maybe stressful and chaotic) with friends! The current story and difficulty system allows for varying gameplay, and multiple game endings for varying gameplay with others.
changedJust as a reminder, if you would like to be involved in the progress and give your input please join our discord server, or leave a comment here.

Maenovan's story events, and objectives have been finalized and fully implimented. The temporary user interface is next on the chopping block. It will be redesigned for simplicity and minimalism to improve immersion. The list of adjustments and finishing touches is dwindling, and the finish line is coming quickly. The audio system is being wrapped up as well, and we look forward to creating some game trailers/gameplay sneak peeks soon. For right now, below are two screenshots taken during testing of the new AI/Enemy. The interface shown is the temporary one, and will soon be replaced. Sometime in the near future, perhaps in video format, we will publish a lore/story guide. Even without an engrossing story, the game is being designed to be played by those who care about gameplay and mechanics. It's just plain fun (maybe stressful and chaotic) with friends! The current story and difficulty system allows for varying gameplay, and multiple game endings for varying gameplay with others.

Just as a reminder, if you would like to be involved in the progress and give your input please join our discord server, or leave a comment here.

https://discord.com/invite/Uc4Kzv4pWs

Talk soon! Zero

Source

Steam News / 4 April 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.