Maelstrom Enhanced includes all previously released patches and will continue to receive new updates in the future. The Steam version launches with patch 1.3.0 right out of the box. Patch 1.3.
In this update7
Full notes
Full Maelstrom: The Battle for Earth Begins Enhanced update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes10 additions8 changes1 removal
Gameplay
UI and audio
Performance
Fixes
Compatibility
Balance
changedMaelstrom Enhanced includes all previously released patches and will continue to receive new updates in the future. The Steam version launches with patch 1.3.0 right out of the box.
addedPatch 1.3.0A patch fixing a large number of bugs, improving AI behavior, localization, and adding new features.
addedWHAT HAS BEEN ADDED?A new difficulty level for the AI in "Battle" mode — Brutal. • Display of Aliens egg levels. • Anti-aliasing support up to 8x. • Vertical synchronization (vSync). • Support for Steam extended statuses (Rich Presence).
fixedWHAT HAS BEEN FIXED? (general)Fixed mouse cursor confinement: the cursor no longer goes beyond the game window, including windowed mode and multi-monitor configurations. • Fixed texts of all localizations. • Fixed a bug where the wind sound disappeared when loading saves. • Fixed incorrect placement of buoyancy upgrade buttons for the Jackhammer and Ironside in the Vehicle Factory. • Fixed incorrect sounds of units and buildings: - recovery of dead Buchanan; - construction of Research Lab II; - construction of Water Pumps; • Fixed the missing order cancel button for the Paladin. • Fixed cursor centering in the multiplayer pause menu during direct control, which was preventing mouse input • Fixed a game crash when attempting to build a base on a survivor compound with fog of war disabled. • Added missing description for the "White Madness" map. • Survivors now display a slot and health bar. • Sped up units exiting the water. • Fixed animations of infantry standing up, entering, and exiting the water. • Fixed incorrect and missing voice lines: - completion of Sun Farm upgrade; - production of Legionaires; - start of Hydro Generator Level I upgrade; - start of Mutagen Pump Level I evolution. • Fixed the missing 16x anisotropic filtering option in the game settings. • Improved movement of some units. • Fixed a number of interface errors. • Other minor changes and fixes.
fixedWHAT HAS BEEN FIXED? (campaign)Fixed script failures in the "The Invasion" mission. • Fixed errors where allied units in some missions did not come under player control. • Fixed an error in the "Firestorm" mission where an obstacle destroyed by the Ascension orbital cannon was restored after loading a save.
addedWHAT'S ADDED?Support for new screen resolutions up to 4K.
Maelstrom: The Battle for Earth Begins Enhanced changes
changedMaelstrom Enhanced includes all previously released patches and will continue to receive new updates in the future. The Steam version launches with patch 1.3.0 right out of the box.
addedA patch fixing a large number of bugs, improving AI behavior, localization, and adding new features.
addedA new difficulty level for the AI in "Battle" mode — Brutal. • Display of Aliens egg levels. • Anti-aliasing support up to 8x. • Vertical synchronization (vSync). • Support for Steam extended statuses (Rich Presence).
fixedFixed mouse cursor confinement: the cursor no longer goes beyond the game window, including windowed mode and multi-monitor configurations. • Fixed texts of all localizations. • Fixed a bug where the wind sound disappeared when loading saves. • Fixed incorrect placement of buoyancy upgrade buttons for the Jackhammer and Ironside in the Vehicle Factory. • Fixed incorrect sounds of units and buildings: - recovery of dead Buchanan; - construction of Research Lab II; - construction of Water Pumps; • Fixed the missing order cancel button for the Paladin. • Fixed cursor centering in the multiplayer pause menu during direct control, which was preventing mouse input • Fixed a game crash when attempting to build a base on a survivor compound with fog of war disabled. • Added missing description for the "White Madness" map. • Survivors now display a slot and health bar. • Sped up units exiting the water. • Fixed animations of infantry standing up, entering, and exiting the water. • Fixed incorrect and missing voice lines: - completion of Sun Farm upgrade; - production of Legionaires; - start of Hydro Generator Level I upgrade; - start of Mutagen Pump Level I evolution. • Fixed the missing 16x anisotropic filtering option in the game settings. • Improved movement of some units. • Fixed a number of interface errors. • Other minor changes and fixes.
fixedFixed script failures in the "The Invasion" mission. • Fixed errors where allied units in some missions did not come under player control. • Fixed an error in the "Firestorm" mission where an obstacle destroyed by the Ascension orbital cannon was restored after loading a save.
Maelstrom Enhanced includes all previously released patches and will continue to receive new updates in the future. The Steam version launches with patch 1.3.0 right out of the box.
Patch 1.3.0
A patch fixing a large number of bugs, improving AI behavior, localization, and adding new features.
Full list of changes and fixes:
WHAT HAS BEEN ADDED?
• A new difficulty level for the AI in "Battle" mode — Brutal. • Display of Aliens egg levels. • Anti-aliasing support up to 8x. • Vertical synchronization (vSync). • Support for Steam extended statuses (Rich Presence).
WHAT HAS BEEN FIXED? (general)
• Fixed mouse cursor confinement: the cursor no longer goes beyond the game window, including windowed mode and multi-monitor configurations. • Fixed texts of all localizations. • Fixed a bug where the wind sound disappeared when loading saves. • Fixed incorrect placement of buoyancy upgrade buttons for the Jackhammer and Ironside in the Vehicle Factory. • Fixed incorrect sounds of units and buildings:
recovery of dead Buchanan;
construction of Research Lab II;
construction of Water Pumps; • Fixed the missing order cancel button for the Paladin. • Fixed cursor centering in the multiplayer pause menu during direct control, which was preventing mouse input • Fixed a game crash when attempting to build a base on a survivor compound with fog of war disabled. • Added missing description for the "White Madness" map. • Survivors now display a slot and health bar. • Sped up units exiting the water. • Fixed animations of infantry standing up, entering, and exiting the water. • Fixed incorrect and missing voice lines:
completion of Sun Farm upgrade;
production of Legionaires;
start of Hydro Generator Level I upgrade;
start of Mutagen Pump Level I evolution. • Fixed the missing 16x anisotropic filtering option in the game settings. • Improved movement of some units. • Fixed a number of interface errors. • Other minor changes and fixes.
WHAT HAS BEEN FIXED? (campaign)
• Fixed script failures in the "The Invasion" mission. • Fixed errors where allied units in some missions did not come under player control. • Fixed an error in the "Firestorm" mission where an obstacle destroyed by the Ascension orbital cannon was restored after loading a save.
Patch 1.2.0
Full list of changes and fixes:
WHAT'S ADDED?
Support for new screen resolutions up to 4K.
RemovedNew functionality for Battle modedirect control, hero abilities, and terraforming can now be disabled.
Added the DEL hotkey to destroy selected units.
Added voiceovers for Auriga clones.
Minor balance tweaks: * Hunters now capture enemy units faster. * Deploying/undeploying the Paladin and creating a barrier around it now requires solar energy. * Hero special abilities now have costs. * Maximilian Khan's "Orbital Strike" special ability can no longer be used through the Fog of War.
Added character names to mission briefing dialogues.
Discord Rich Presence support.
WHAT'S FIXED?
Unstable performance on multi-threaded processors. 2. "Crazy" graphics settings that became "Custom" after being applied.
Improvements to Russian localization text.
Correct description for the WHITE MADNESS map in Battle mode.
Improved hotkey management.
Fixed various game interface (UI) errors.
Correct cursor for uncaptured pumps.
Improved AI behavior in Battle mode.
AI in Battle mode can now build the "Colossus" and "Titan".
Paladins can no longer fire cluster and incendiary shells into the Fog of War.
Added a display for solar energy collection on Vanguards.