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Steam News27 August 20205y ago

Patch 31: Hot Fix and Captain Talent Balance

General Undertow can now appear as a bot AI blinded by Blinding Fog will hold fire Goblin Raider and Armor Galleon now drops their boon immediately upon death instead of with a random delay of up to 1s.

In this update2

Full notes

Full Maelstrom update

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What changed

2 fixes1 addition13 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
addedGeneralUndertow can now appear as a bot
changedGeneralGoblin Raider and Armor Galleon now drops their boon immediately upon death instead of with a random delay of up to 1s. Windcatcher Skiff already did this.
changedGeneralWhen quitting Gauntlet mode early, score screen will now display
changedGeneralGrinner and Morte's Critical Damage Resistance now calculates correctly
changedGeneralGrinner's Critical Chance now calculates correctly
changedGeneralLedd's Ramming Resistance now calculates correctly

Maelstrom changes

addedUndertow can now appear as a bot
changedGoblin Raider and Armor Galleon now drops their boon immediately upon death instead of with a random delay of up to 1s. Windcatcher Skiff already did this.
changedWhen quitting Gauntlet mode early, score screen will now display
changedGrinner and Morte's Critical Damage Resistance now calculates correctly
changedGrinner's Critical Chance now calculates correctly

General

  • Undertow can now appear as a bot

  • AI blinded by Blinding Fog will hold fire

  • Goblin Raider and Armor Galleon now drops their boon immediately upon death instead of with a random delay of up to 1s. Windcatcher Skiff already did this.

  • When quitting Gauntlet mode early, score screen will now display

  • Using Greavus' ability should not traps yourself

  • Grinner and Morte's Critical Damage Resistance now calculates correctly

  • Grinner's Critical Chance now calculates correctly

  • Ledd's Ramming Resistance now calculates correctly

  • Corrected a number of typos

Balance Changes

Ledd's Reflection Array is now 50/100% reflection but reflects all armor/hull damage

Ledd's Blast Vants increased to 250/500 range

Ledd's ability CD increased to 35 seconds

Anvil's torpedo homing turn rate and acceleration increased slightly (we over-corrected with previous nerf)

Brick's Concussive Charge increased to 2/4/6 seconds

Morrigan's Phoenix projectile no longer incorrectly ignores armor (Damage over time effect still damages Hull directly)

Fade's Curse of Rot damage bonus reduced to 8/16/24%

Fade's Dark Expanse range increased to 150/300

Morte's Listless increased to 2/4/6 seconds

Bloodfin's Vengeance gives -50% reload instead of -60% reload when triggered

Source

Steam News / 27 August 2020

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