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Steam News13 April 20262mo ago

Development Update #1

This is the first dev update on Steam. I should have done this much earlier, but I’ve been fully focused on development. Better late than never!

Full notes

Full Madnessarum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Maps
  • Performance
  • Balance
addedBoss Mechanics:You can now find a boss in the game (and it's not easy at all). You'll need to gather clues across the map to find your way to his lair.
changedOther improvementsOptimization & Bug Fixes: A lot of work has gone into performance and squashing bugs to make the game run smoother.
addedOther improvementsCamp Upgrade Mechanics: You can now gather different resources during expeditions to upgrade your camp and extend its storage capacity.

This is the first dev update on Steam. I should have done this much earlier, but I’ve been fully focused on development. Better late than never! The game is getting close to Early Access, and here are some of the progress details:

New places

Hospital

Dark woods

Reworked town

Gameplay

Boss Mechanics:

You can now find a boss in the game (and it's not easy at all). You'll need to gather clues across the map to find your way to his lair.

New Escape Mechanics:

Each way out of the Island is now unique and challenging.

Other improvements

  • Optimization & Bug Fixes: A lot of work has gone into performance and squashing bugs to make the game run smoother.

  • Camp Upgrade Mechanics: You can now gather different resources during expeditions to upgrade your camp and extend its storage capacity.

Source

Steam News / 13 April 2026

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