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Steam News15 April 20242y ago

Madness Beverage patch 1.5.0 is here!

Madness Beverage patch 1.5.0 is here! Patch notes: Improvements: Expanded mouse sensitivity range in settings - Improvements: Changed FoV in game into much higher one - Improvements: Changed visuals on Madness Drinks ef

Full notes

Full Madness Beverage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • UI and audio
  • Balance
addedImprovements: Expanded mouse sensitivity range in settings - Improvements: Changed FoV in game into much higher one - Improvements: Changed visuals on Madness Drinks effects - Improvements: Upgraded visuals of bullets, trails and some muzzle flashes - Improvements: Upgraded visual effects while running - Improvements: Added visual feedback on UI for low ammo - Improvements: Improved damage output, shooting rate, reload speed and other balance issues for Rocket Launcher, Shotgun, Pulse Minigun, Unicorn Head and Forcegun - Improvements: Enabled reload during running instead of stopping to do so
addedChanges: End game music starts playing during final cutscene, not in credits - Changes: Adjusted HP bar's colors - Changes: Added bigger and better blood particles - Changes: Decreased frequency of Caleb's comments during fights - Changes: Added possibility to skip splash screen logos anytime
fixedFixed problem with alignment of some UI options in Pause Menu

Madness Beverage changes

addedImprovements: Expanded mouse sensitivity range in settings - Improvements: Changed FoV in game into much higher one - Improvements: Changed visuals on Madness Drinks effects - Improvements: Upgraded visuals of bullets, trails and some muzzle flashes - Improvements: Upgraded visual effects while running - Improvements: Added visual feedback on UI for low ammo - Improvements: Improved damage output, shooting rate, reload speed and other balance issues for Rocket Launcher, Shotgun, Pulse Minigun, Unicorn Head and Forcegun - Improvements: Enabled reload during running instead of stopping to do so
addedChanges: End game music starts playing during final cutscene, not in credits - Changes: Adjusted HP bar's colors - Changes: Added bigger and better blood particles - Changes: Decreased frequency of Caleb's comments during fights - Changes: Added possibility to skip splash screen logos anytime
fixedFixed problem with alignment of some UI options in Pause Menu

Madness Beverage patch 1.5.0 is here!

Patch notes:

  • ImprovementsExpanded mouse sensitivity range in settings - Improvements: Changed FoV in game into much higher one - Improvements: Changed visuals on Madness Drinks effects - Improvements: Upgraded visuals of bullets, trails and some muzzle flashes - Improvements: Upgraded visual effects while running - Improvements: Added visual feedback on UI for low ammo - Improvements: Improved damage output, shooting rate, reload speed and other balance issues for Rocket Launcher, Shotgun, Pulse Minigun, Unicorn Head and Forcegun - Improvements: Enabled reload during running instead of stopping to do so
  • ChangesEnd game music starts playing during final cutscene, not in credits - Changes: Adjusted HP bar's colors - Changes: Added bigger and better blood particles - Changes: Decreased frequency of Caleb's comments during fights - Changes: Added possibility to skip splash screen logos anytime
  • Fixed problem with alignment of some UI options in Pause Menu

  • Other smaller bug fixes and adjustments

Source

Steam News / 15 April 2024

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