In this update2
Full notes
Full Mad Smartphone Tycoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! I'm Miradil!
What changed
- Gameplay
- Performance
- Events
- UI and audio
Mad Smartphone Tycoon changes
Dear crazy mobile phone tycoons, I'm very glad to share this good news with you. The new version DEMO of "Crazy Mobile Phone Tycoon" will be updated on August 2nd!
For this update, I listened to the feedback and suggestions from many enthusiastic players, carried out a series of optimizations, and added some new functions. I hope to add more fun to your gaming experience. As an individual indie game developer, I sincerely thank every player for their support and patience for the game. In the future, I will continuously improve the game and strive to bring you a better gaming experience.
The following is the detailed content of this DEMO update:
New Additions
The start time of the new version has been advanced from 2013 to 2009, completing the content of mobile phone hardware, company market value, etc. from 2009 to 2013. (Since the new DEMO version adds many new functions, the save files of the old DEMO version cannot be continued in the new DEMO version. However, the DEMO save files will all be reserved for players and will be inherited in the official version later.)
Added 6 kinds of company development direction choices, each development direction contains different special bonuses (not all are open in the DEMO version)
Added 6 continents as the initial entrepreneurial locations. Each continent has corresponding mobile phone market share, mobile phone research and development speed, employee salary level, etc. (Not all are open in the DEMO version)
Added random events
The physical keyboard will be divided into "numeric keyboard" and "alphabetic keyboard"
Added the option to poach people from other companies. There are different budgets for poaching people. The higher the budget, the higher the ability of the poached employees.
Added hardware cost discounts when making full acquisitions of some companies
Added the "Stop Selling" button when selling mobile phones
Added the "Import Configuration from Historical Phones" button in the mobile phone design interface
Added the "Hide House Walls" button in the pause menu
Optimization and Adjustments
When designing a mobile phone, you can freely drag and drop movable hardware such as rear cameras, logos, camera containers, physical buttons, etc.
Some mobile phone types are locked in the early stage
The store page refresh interval has been changed from 180 days to 90 days, and the price increase speed has slowed down
When starting a business again, the employee occupation selected last time is retained
Optimized the UI of the hardware research interface
Optimized the UI of the mobile phone design interface
Personal development is not easy, and indie games cannot do without everyone's support! I sincerely invite you to add "Crazy Mobile Phone Tycoon" to your Steam wishlist! I hope to witness the growth and progress of "Crazy Mobile Phone Tycoon" with you. More wonderful content and functions are being intensively produced. I believe the new content in the future will bring you more surprises!
At the same time, I also look forward to your joining the official Discord community to communicate with me face to face and share your opinions and suggestions! Have a great game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
