Full notes
Full Mad Crown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Fixes
- Balance
Mad Crown changes
New quick access for rescue. You can now start your rescue from higher level to save time.
Bonus gold reward added to final rescue reward.
New dungeon Glazed Ruin. Unlocked by completing Endless Abyss. ①9 new monsters awaiting your challenge in Glazed Ruin! Slay them all! ②New equipments with special effect added! YOu can loot them from Bosses in level 33, 66 and 99 of Glazed Ruin. ③New potions and items added! They can be obtained in Glazed Ruin. Use them to challenge new dungeon. ④3 new challenging achievements added!
Fixed a bug that any change you did to Bank - Private safe wouldn't be saved.
Fixed a bug that the game would frequently tip that "Not a skill selection phase!" during combat.
FIxed a bug that when a character with weak curse state kills the last monster and triumph, his/her curse's duration wouldn't reduce.
Source
Changelog.gg summarizes and formats this update. How we read updates.
