Full notes
Full Machinefall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
New tech eras
Advance your faction into two brand-new eras:
Plastic Era – Lightweight materials, mass production, and new strategic infrastructure
Electronic Era – Advanced systems, smarter warfare, and powerful late game options
Each era unlocks new buildings, units, and tactical possibilities.
New buildings
Expand and specialize your bases with new structures designed to support modernized armies, logistics, and advanced production chains.
New Elite Soldier
A new elite infantry unit has entered the battlefield. Highly trained, heavily equipped, and devastating when deployed correctly, this unit can turn the tide of battle in critical moments.
New Vehicles
Warfare now moves on land, water, and air:
Trucks – Improve logistics, transport units, and support expanding fronts
Hot Air Balloons – Gain aerial scouting and new strategic vision
Barges – Control waterways, transport forces, and support amphibious operations
New Enemy: Hive Infestation
A terrifying new threat has emerged. The Hive Infestation spreads rapidly, overwhelms unprepared defenses, and forces players to rethink expansion and containment strategies. Ignore it at your own risk.
Source
Changelog.gg summarizes and formats this update. How we read updates.
