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Full Machine World 2 update
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Repeated intro
Greetings, Yes, it has been a little longer than usual. I personally took some time off to rest and recharge, and then have been head down in MW2 code. I have also been pondering the next steps for Machine World. So, it is a pleasure to announce that yes, we are now implementing multiplayer for Machine World 2. In fact, the update just released into the iterative branch does contain some of the net code. Now, before you get extremely excited, here is the network content of the update in the iterative branch: The update will allow you to start a network server, and to join one. It does not yet allow you to actually play together. We still want you to test this with your friends as your feedback will let us gather info on how well our host and router detection code is working. So, please try this: - Get a friend to run MW2. - Start a network game by loading or starting a new game with the checkbox "Host network game" checked. - Once the game is started with the world built, have your friend click the New Game button and select the network game tab. - On your game, the network tab should indicate that the game is running in networked mode and what your IP adresses are (internal and external) - Your friend should be able to type in your external IP adress and connecting to it. - You should get a notification that he/she has joined. You should also get a notice when he/she leaves. Again, this does not affect gameplay at all and you cannot actually join the networked game (but you will soon). Today's update is simply to get help with testing remote connections and that things like router detection/punchthrough works. Besides this, the update contains some performance improvements, fixes for a few rare bugs, and more debugging code for a few rare issues we are hunting down. The update will get released into the main branch soon as well. But for now, you have to select the "iterative" branch in the betas tab in Steam to receive the update. As always, please let us know if you have any questions or feedback. Best regards, Daniel
What changed
- Server
Machine World 2 changes
Source
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