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Steam News16 October 20223y ago

1.02 Update

Player Changes: New damage formula: ((Character Base Damage * Skill Damage Multiplier) * Item Bonuses) + Flat Damage) * Crit Damage if Crit Hit; Base Max Health reduced from 300 to 250; Item Adjustments: Crushing Sword:

In this update5

Full notes

Full Machina Blade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions19 changes2 removals
  • Balance
  • Gameplay
  • Fixes
  • Server
addedPlayer Changes:New damage formula: ((Character Base Damage * Skill Damage Multiplier) * Item Bonuses) + Flat Damage) * Crit Damage if Crit Hit;
changedPlayer Changes:Base Max Health reduced from 300 to 250;
changedItem Adjustments:Crushing Sword: stat boost decreased from 100% Damage to 20%;
removedItem Adjustments:Emergency Pistol: hidden bonus damage to stunned enemies removed;
changedItem Adjustments:Justice Rapier: stat boost decreased from 50% Crit Damage to 10%;
changedItem Adjustments:Killing Edge: stat boost decreased from 100% Crit Damage to 10%;
Base Max Health300250Base Max Health decreased, nerfbonus damage to enemies preparing to attack+300%+80%bonus damage to enemies preparing to attack decreased, nerfMoonlight Curse: reduced Life Steal5%1%Moonlight Curse: reduced Life Steal decreased, nerfHawk: Decreased claw melee attack damage4535Hawk: Decreased claw melee attack damage decreased, nerf

Machina Blade changes

addedNew damage formula: ((Character Base Damage * Skill Damage Multiplier) * Item Bonuses) + Flat Damage) * Crit Damage if Crit Hit;
changedBase Max Health reduced from 300 to 250;
changedCrushing Sword: stat boost decreased from 100% Damage to 20%;
removedEmergency Pistol: hidden bonus damage to stunned enemies removed;
changedJustice Rapier: stat boost decreased from 50% Crit Damage to 10%;

Player Changes:

  • New damage formula: ((Character Base Damage * Skill Damage Multiplier) * Item Bonuses) + Flat Damage) * Crit Damage if Crit Hit;

  • Base Max Health reduced from 300 to 250;

Item Adjustments:

  • Crushing Swordstat boost decreased from 100% Damage to 20%;
  • Emergency Pistolhidden bonus damage to stunned enemies removed;
  • Justice Rapierstat boost decreased from 50% Crit Damage to 10%;
  • Killing Edgestat boost decreased from 100% Crit Damage to 10%;
  • Musashi Scarfstat boost decreased from 50% Crit Damage to 10%;
  • Time Bound Daggerremoved Crit Damage stat boost;
  • Evilborn Gauntletbonus damage to enemies preparing to attack reduced from +300% to +80%;
  • B.I.A.: had a wrong description, gives 20% CDR not 10 flat damage;

  • Butterfly Swordwas giving 15% damage boost not 5%, reduced to 10% and fixed description;
  • Phantom Jewel: had a wrong description, gives 5% CDR not 10% HP;

  • All Life Steal will now only apply once per attack instead of for each enemy hit;

  • Moonlight Cursereduced Life Steal from 5% to 1%;

Enemy Changes:

  • Warlockincreased armor by 140% and HP by 42%;
  • HawkDecreased claw melee attack damage from 45 to 35;
  • Basic Enemies break duration reduced to 0.5 seconds;

  • Bosses break duration reduced to 1 second;

  • Basic Enemies rest time between attacks reduced drastically;

  • Drastically Increased enemy quantity;

Bugfixes:

  • Fixed broken game state when all players die at the same time while holding one revive item (Decapitated Head);

Quality of Life:

  • Now as long as you keep holding the Jump and Down buttons, you'll keep passing through One Way Platforms, instead of having to press Down and Jump every time;

  • Camera now avoids hiding players behind health bars in multiplayer;

  • Added Breakable Crystals to each side of the smaller rooms with Teleporters to make it easier to maintain combos when passing through;

  • Drastically reduced amount of points needed to reach unlock goals across the board, retroactive;

Please give feedback especially in terms of balance and camera movement in multiplayer!

Next up I'll be working on the Achievements.

Thank you!

-Gio

Source

Steam News / 16 October 2022

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