Full notes
Full Maces and Dices update
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What changed
- Gameplay
- UI and audio
- Compatibility
- Fixes
- Performance
You can now play Maces and Dices from the comfort of a gamepad, without having to emulate a mouse. The whole game, including menus can be accessed with a controller, which makes it perfect to play on the Steam Deck!
Quick explanation of the control scheme (on an XBOX layout):
Left stick works as WASD on keyboard, shortcut for movement
For other dice, use L1/R1 to pick the dice you want to use, then (A) to select it.
When a dice is selected, pick your target for the action with L1/R1 or right/left stick, then press (A) again to play the dice. You can also press (B) to cancel.
When not actively playing dice, the (A) button is used to end your turn, (X) can also be used for this.
The same L1/R1 scheme is used when placing new dice and upgrading, with (A) to confirm.
Patchnotes:
Added native controller support
Fixed a few input related edge cases
Patched a bug forcing the game to be in debug mode (this is no longer the case, which could improve performance)
Although it might not seem as much, this update has been in the works for almost two months. "Porting" a mouse-dependant game to a controller takes quite a bit of effort, but the main reason is because of the fact that I have started at university, which reduces my ability to work on the game.
Future: I have an idea for a final, gameplay heavier update, which would introduce a new and interesting way to play the game. I can not promise anything, but it will hopefully arrive eventually.
Have fun with the much improved experience on Steam Deck/controller!
Source
Changelog.gg summarizes and formats this update. How we read updates.
