HomeGamesUpdatesPricingMethodology
Steam News19 December 20256mo ago

Christmas Update 1.1 – Performance, Stability & Visual enhanced

M.O.O.D.S. hasn’t received an update in a while. The reason is simple: we’re a small studio, and we have to use our time very carefully. That said, it was important to us that M.O.O.D.S.

In this update12

Full notes

Full M.O.O.D.S. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions8 changes0 removals
  • Store
  • Performance
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedM.O.O.D.S. hasn’t received an update in a while. The reason is simple: we’re a small studio, and we have to use our time very carefully. That said, it was important to us that M.O.O.D.S. runs smoothly and reliably for everyone who purchased the game - and that we listen closely to your feedback. This update is the result: a major polish and bug-fix pass focused on stability, performance, and overall quality. The update also includes an engine upgrade with Unity security fixes .
changed⚡ Noticeably SmootherAround 40% performance improvement on average (CPU & GPU)
fixed👹 Much More Stable Boss FightsMajor performance issues during boss fights (including Enigma / Mallory) resolved
changed👹 Much More Stable Boss FightsFewer FPS drops, less chaos, more control
added🗺️ Reworked AreasPride, Sorrow, and Anger levels fully reworked visually and in level design (including new rooms)
changed🎨 Visuals & EffectsPost-processing and lighting completely rebalanced

M.O.O.D.S. changes

changedM.O.O.D.S. hasn’t received an update in a while. The reason is simple: we’re a small studio, and we have to use our time very carefully. That said, it was important to us that M.O.O.D.S. runs smoothly and reliably for everyone who purchased the game - and that we listen closely to your feedback. This update is the result: a major polish and bug-fix pass focused on stability, performance, and overall quality. The update also includes an engine upgrade with Unity security fixes .
changedAround 40% performance improvement on average (CPU & GPU)
fixedMajor performance issues during boss fights (including Enigma / Mallory) resolved
changedFewer FPS drops, less chaos, more control
addedPride, Sorrow, and Anger levels fully reworked visually and in level design (including new rooms)

M.O.O.D.S. hasn’t received an update in a while.

The reason is simple

we’re a small studio, and we have to use our time very carefully. That said, it was important to us that M.O.O.D.S. runs smoothly and reliably for everyone who purchased the game - and that we listen closely to your feedback.

This update is the result

a major polish and bug-fix pass focused on stability, performance, and overall quality. The update also includes an engine upgrade with Unity security fixes .

Highlights

⚡ Noticeably Smoother

  • Around 40% performance improvement on average (CPU & GPU)

  • More stable frame times and fewer stutters, especially in intense situations

👹 Much More Stable Boss Fights

  • Major performance issues during boss fights (including Enigma / Mallory) resolved

  • Fewer FPS drops, less chaos, more control

🗺️ Reworked Areas

  • Pride, Sorrow, and Anger levels fully reworked visually and in level design (including new rooms)

  • Fewer glitches, more stable flows, cleaner transitions

🎨 Visuals & Effects

  • Post-processing and lighting completely rebalanced

  • Clearer visuals and more consistent combat effects

🇺🇦 New Language

  • Ukrainian is now fully supported, including proper character rendering Слава Україні!

🛠️ Bug Fixes & Improvements

Runs / Progression

  • Fixed Continue Run issues (weapons, add-ins, and states now carry over correctly)

  • Skill point–related exploits fixed

  • Quest and challenge progression is now more reliable

Shops / Base / Upgrades

  • Fixed reroll and upgrade-related issues

  • Base upgrades apply more consistently during runs

  • Various display and value issues in the upgrade UI fixed

Add-Ins / Abilities / Enemies

  • Fixed multiple add-in and ability issues (VFX leaks, bullet interactions, scaling)

  • Resolved enemy and clone issues that could block rooms

Multiplayer

  • Fixed join-stuck and input issues

  • Camera and transition bugs fixed

  • Weapon color and color sync issues resolved

Audio / VFX / Graphics

  • Fixed volume spikes and infinite audio loops

  • Resolved fog and build-specific issues

  • Cleaned up various VFX-related problems

We wish you all a Merry Christmas and a Happy New Year 🎅✨ Thank you to everyone who reported bugs and supported the game - it truly means a lot to us.

Source

Steam News / 19 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.