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Steam News26 April 20262mo ago

Day 3 Update

Expanded and improved the lighting/art pass in the underground fort areas. Fixed minor bugs related to focus and collisions in certain spots. Ongoing work continues.

Full notes

Full LYSA HORA: The Haunted Hill update

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What changed

2 fixes1 addition3 changes1 removal
  • Gameplay
  • Fixes
changedExpanded and improved the lighting/art pass in the underground fort areas.
fixedFixed minor bugs related to focus and collisions in certain spots. Ongoing work continues.
fixedAddressed visual issues such as object clipping, gaps between meshes, broken materials, and occasional floating meshes.
changedActively refining environmental visuals in small details — each texture is being manually adjusted to better match the setting (for example, drink and canned food labels).
changedSignificantly reduced the volume of the crawler jumpscare in the laboratory. Updated and improved the tank puzzle; puzzle items now disappear after completion.
removedRemoved invisible walls at one of the exits from the utility room where a tank puzzle item is located.

LYSA HORA: The Haunted Hill changes

changedExpanded and improved the lighting/art pass in the underground fort areas.
fixedFixed minor bugs related to focus and collisions in certain spots. Ongoing work continues.
fixedAddressed visual issues such as object clipping, gaps between meshes, broken materials, and occasional floating meshes.
changedActively refining environmental visuals in small details — each texture is being manually adjusted to better match the setting (for example, drink and canned food labels).
changedSignificantly reduced the volume of the crawler jumpscare in the laboratory. Updated and improved the tank puzzle; puzzle items now disappear after completion.
  • Expanded and improved the lighting/art pass in the underground fort areas.

  • Fixed minor bugs related to focus and collisions in certain spots. Ongoing work continues.

  • Addressed visual issues such as object clipping, gaps between meshes, broken materials, and occasional floating meshes.

  • Actively refining environmental visuals in small details — each texture is being manually adjusted to better match the setting (for example, drink and canned food labels).

  • Significantly reduced the volume of the crawler jumpscare in the laboratory. Updated and improved the tank puzzle; puzzle items now disappear after completion.

  • Removed invisible walls at one of the exits from the utility room where a tank puzzle item is located.

  • Added new lore notes and photographs in the radio tower facility areas.

Thank you for your support!

Source

Steam News / 26 April 2026

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