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Steam News17 October 20258mo ago

Demo Update #2

LvL50's demo has another update! Much smaller update today. What's new? Enemy movement is now seeded; they will now move consistently between runs! This is experimental.

In this update1

Full notes

Full LvL50 update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedWhat's new?Enemy movement is now seeded; they will now move consistently between runs! This is experimental. Please give feedback on this, as I am not sure if I will keep it.
changedWhat's new?Grappling will now stop you if you stop moving! This should hopefully stop most cases of grappling to a wall and getting stuck on another.

LvL50 changes

changedEnemy movement is now seeded; they will now move consistently between runs! This is experimental. Please give feedback on this, as I am not sure if I will keep it.
changedGrappling will now stop you if you stop moving! This should hopefully stop most cases of grappling to a wall and getting stuck on another.

LvL50's demo has another update!

Much smaller update today.

What's new?

  • Enemy movement is now seeded; they will now move consistently between runs!

    • This is experimental. Please give feedback on this, as I am not sure if I will keep it.

  • Grappling will now stop you if you stop moving!

    • This should hopefully stop most cases of grappling to a wall and getting stuck on another.

Source

Steam News / 17 October 2025

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