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Steam News4 February 20265mo ago

v1.0 is now available!

Royal Armor When a Royal I healed above their Max Health stat. We now display an Armor value. This value is reduced before Health is reduced.

In this update3

Full notes

Full Luxuriant update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Balance
  • Gameplay
changedRoyal ArmorWhen a Royal I healed above their Max Health stat. We now display an Armor value. This value is reduced before Health is reduced. This also corrects a bug whereby overhealed Royals health would clamp back down to Max Health after Attacking.
changedVisualsUpdated the look of the lock icon utilized when stats become locked. The addition contrast should make it significantly more obvious.
addedVisualsAdded contract to the back of the Stockpile chests.
changedTweaksRebalanced all level goals and boss health to generally increase the base difficulty of the game.
addedTweaksCards in Battle can now be right clicked as well as left clicked for convenience. This performs the same functionality.
changedTweaksUpdated the game to work with Godot 4.6. This should correct some issues streamers have reported with OBS integration.

Luxuriant changes

changedWhen a Royal I healed above their Max Health stat. We now display an Armor value. This value is reduced before Health is reduced. This also corrects a bug whereby overhealed Royals health would clamp back down to Max Health after Attacking.
changedUpdated the look of the lock icon utilized when stats become locked. The addition contrast should make it significantly more obvious.
addedAdded contract to the back of the Stockpile chests.
changedRebalanced all level goals and boss health to generally increase the base difficulty of the game.
addedCards in Battle can now be right clicked as well as left clicked for convenience. This performs the same functionality.

Royal Armor

  • When a Royal I healed above their Max Health stat. We now display an Armor value. This value is reduced before Health is reduced. This also corrects a bug whereby overhealed Royals health would clamp back down to Max Health after Attacking.

Visuals

  • Updated the look of the lock icon utilized when stats become locked. The addition contrast should make it significantly more obvious.

  • Flipped the two sides of the Progress menu. Feels better now.

  • Added contract to the back of the Stockpile chests.

Tweaks

  • Bumped the version to 1.0 🎉

  • Rebalanced all level goals and boss health to generally increase the base difficulty of the game.

  • Spacebar now advances loading screens and tutorials.

  • Cards in Battle can now be right clicked as well as left clicked for convenience. This performs the same functionality.

  • Updated the game to work with Godot 4.6. This should correct some issues streamers have reported with OBS integration.

Source

Steam News / 4 February 2026

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