Luxman Moonlit Market
Steam News 5 May 202615d ago

Luxman Moonlit Market - 1.0.14

BUG FIXES Fixed an issue where Lux from Last Night Chronospace did not carry over into Endless mode Fixed Endless progression with coin other than Silver Coin not being recorded in stats (scores, nights, etc.) Fixed End…

Update log

Full Luxman Moonlit Market update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

14 fixes3 additions2 changes0 removals
  • Fixes
  • Balance
  • Maps
  • Gameplay
fixedBUG FIXESFixed an issue where Lux from Last Night Chronospace did not carry over into Endless mode
fixedBUG FIXESFixed Endless progression with coin other than Silver Coin not being recorded in stats (scores, nights, etc.)
fixedBUG FIXESFixed Endless incorrectly resetting streaks
fixedBUG FIXESFixed duplicate Blueprint bug (previously occurring with Citrus Moon and “Blueprint stays in hand” vouchers)
fixedBUG FIXESFixed an issue where crowds influenced by Chronospace boss effects caused its demands to scores incorrectly
fixedBUG FIXESFixed Folder Charm issue where putting the Folder Charm back and forth into Reserve slot did not grant +1 voucher slot, but selling reduced slots (resulting in incorrect slot count)

BUG FIXES

  • Fixed an issue where Lux from Last Night Chronospace did not carry over into Endless mode

  • Fixed Endless progression with coin other than Silver Coin not being recorded in stats (scores, nights, etc.)

  • Fixed Endless incorrectly resetting streaks

  • Fixed duplicate Blueprint bug (previously occurring with Citrus Moon and “Blueprint stays in hand” vouchers)

  • Fixed an issue where crowds influenced by Chronospace boss effects caused its demands to scores incorrectly

  • Fixed Folder Charm issue where putting the Folder Charm back and forth into Reserve slot did not grant +1 voucher slot, but selling reduced slots (resulting in incorrect slot count)

  • Fixed Bottle Charm not updating Blueprint slots correctly when being put back and forth from the reserve box

  • Fixed Opening Jackpot Bundles and got jackpot (evolve all vouchers in slot machine) + Bear Claw interaction leading into Bear Claw granting incorrect voucher behavior

  • Fixed bundle price overlapping above Mystery Bundle animation when using Bear Claw and hovering another bundle

  • Fixed Christmas Star VIP animation getting stuck mid-animation

  • Fixed an issue in Christmas Star (Town Square) where if the crowd was empty (all visitors had left), newly spawned visitors from Christmas Star were not scored and caused an infinite scoring loop when fast scoring was not active- Fixed an issue where Lux from Last Night Endless level did not carry over into the next Endless Level

  • Fixed map becoming undraggable in Endless levels

  • Fixed Dust Moon and other effects that caused changes to coin target not displaying in exponential format

  • Fixed Sun and Moon boss that destroys 2 Charms

UPDATES

  • Shop Trend Points now update immediately upon changes

  • Added NaNeInf condition

  • Added ending to Endless mode — Win screen now appears upon reaching 9.8e18 score or higher

  • Added NaNeInf achievement for reaching NaNeInf score

  • Adjusted camera behavior after exiting mid-shop before Floating Bazaar (now focuses on Floating Bazaar instead of Dice Den)

  • Updated achievement requirements:

  • Builder Achievement → 1000

  • Planner Achievement → 1000

  • Update Tarakala dialogue bubble direction

Source

Steam News / 5 May 2026

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