Update log
Full Luxman Moonlit Market update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Balance
- Maps
- Gameplay
BUG FIXES
Fixed an issue where Lux from Last Night Chronospace did not carry over into Endless mode
Fixed Endless progression with coin other than Silver Coin not being recorded in stats (scores, nights, etc.)
Fixed Endless incorrectly resetting streaks
Fixed duplicate Blueprint bug (previously occurring with Citrus Moon and “Blueprint stays in hand” vouchers)
Fixed an issue where crowds influenced by Chronospace boss effects caused its demands to scores incorrectly
Fixed Folder Charm issue where putting the Folder Charm back and forth into Reserve slot did not grant +1 voucher slot, but selling reduced slots (resulting in incorrect slot count)
Fixed Bottle Charm not updating Blueprint slots correctly when being put back and forth from the reserve box
Fixed Opening Jackpot Bundles and got jackpot (evolve all vouchers in slot machine) + Bear Claw interaction leading into Bear Claw granting incorrect voucher behavior
Fixed bundle price overlapping above Mystery Bundle animation when using Bear Claw and hovering another bundle
Fixed Christmas Star VIP animation getting stuck mid-animation
Fixed an issue in Christmas Star (Town Square) where if the crowd was empty (all visitors had left), newly spawned visitors from Christmas Star were not scored and caused an infinite scoring loop when fast scoring was not active- Fixed an issue where Lux from Last Night Endless level did not carry over into the next Endless Level
Fixed map becoming undraggable in Endless levels
Fixed Dust Moon and other effects that caused changes to coin target not displaying in exponential format
Fixed Sun and Moon boss that destroys 2 Charms
UPDATES
Shop Trend Points now update immediately upon changes
Added NaNeInf condition
Added ending to Endless mode — Win screen now appears upon reaching 9.8e18 score or higher
Added NaNeInf achievement for reaching NaNeInf score
Adjusted camera behavior after exiting mid-shop before Floating Bazaar (now focuses on Floating Bazaar instead of Dice Den)
Updated achievement requirements:
Builder Achievement → 1000
Planner Achievement → 1000
Update Tarakala dialogue bubble direction
Source
