Full notes
Full Lust Goddess update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions8 changes0 removals
- Balance
- Gameplay
changedSteam post imageShelby3rd ability: Siphoned Health is increased by 100%
changedSteam post imageIrma1st ability: Burst Poison is increased by 100%
changedSteam post imageBonitaAttack is increased by 100% • 1st ability: Now triggers when an allied Commander is attacked as well as being damaged with abilities
changedSteam post imageLorraineHealth is increased by 25% • 3rd ability: Siphoned Health is increased by 25%
changedSteam post imageNonnaHealth is decreased by 15% • 2nd ability: Holographic status for Commander now only available from Level 16
addedSteam post imageNatasha1st ability: The number of multi-attacks is decreased by 1 • New ability: "On appear: Gains 1 multi-attack". This ability only available after Level 16
BIG AND HOT!
Mercenaries
Steam post imageShelby
- 3rd abilitySiphoned Health is increased by 100%
Steam post imageIrma
- 1st abilityBurst Poison is increased by 100%
Steam post imageBonita
Attack is increased by 100% • 1st ability: Now triggers when an allied Commander is attacked as well as being damaged with abilities
Steam post imageLorraine
- Health is increased by 25% • 3rd abilitySiphoned Health is increased by 25%
Steam post imageNonna
- Health is decreased by 15% • 2nd abilityHolographic status for Commander now only available from Level 16
Steam post imageNatasha
- 1st abilityThe number of multi-attacks is decreased by 1 • New ability: "On appear: Gains 1 multi-attack". This ability only available after Level 16
Commanders
Steam post imageDesiree
- Passive abilitySiphoned Health is decreased by 10% and an additional 5% before Level 90 • 2nd turn ability: Siphoned Health is decreased by 15% and an additional 10% before Level 90 • 4th turn ability: Damage is decreased by 10% and an additional 5% before Level 90
Steam post imageElaine
- 1st turn abilityFamiliars’ Health and Damage are decreased by 10% and an additional 5% before Level 90 • 3rd turn ability: Health of the Shards was increased. The number of Blast stims is decreased from 3 to 2. Blast stim Damage is decreased by 10% and an additional 5% before Level 90 • 5th turn ability: Siphoned Health is decreased by 10% and an additional 5% before Level 90
Ophidia
- 1st turn abilityFountains’ Health and Heal are decreased by 10% and an additional 10% before Level 90 • 2nd turn ability: Poison is decreased by 10% and an additional 10% before Level 90 • 7th turn ability: Health Reduce is decreased by 10% and an additional 15% before Level 90
Dragana
Defensive Pylon • 4th ability (new): Enemy uses set Health ability: Get Barrier
Source
Changelog.gg summarizes and formats this update. How we read updates.
