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Full notes
Full LurkBait Twitch Fishing update
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What changed
- Gameplay
- UI and audio
- Fixes
- Events
- Performance
LurkBait Twitch Fishing changes
Minor bugs and improvements!
Thanks everyone for everyone for your continued support, this is relatively minor update with some important bug fixes and improvements to the bot integration systems.
[Improvement] Boosting rares is now recorded for each queued cast when cast is first queued, not when the cast actually happens.
[Improvement] The mute button state is now saved when opening / closing the app.
[Improvement] For the nerds: the save data is now pretty formatted JSON to make it easier to read.
[Integrations] Streamer.bot actions dropdown is now a much better experience.
[Integrations] Thumbnail URL field is now fixed.
[Integrations] Add new data fields to events, including catchAlertLevel and isNew.
[Integrations] Fixed some bugs with the Streamer.bot integration and the UI.
[Integrations] Added new more incremental LurkBait events, so it now goes "LurkBait Cast" > "LurkBait Snag" > "LurkBait Catch" > "LurkBait Catch Complete".
[Bug] You can now add decimals to the weight input field of custom catches.
[Bug] Turning Autohide on and off rapidly now no longer breaks the game.
[Bug] Fixed some bugs with custom audio not saving correctly when adding or editing custom catches.
[Bug] Stats command now displays the player gold and rank correctly based on whether you have "All-time Leaderboards" enabled.
[Bug] Fixed some more bugs with custom catches.
[Optimisation] Performance improvements to the Dex, Leaderboard and Custom Catch panels, especially if you have lots of custom catches.
Source
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