Full notes
Full LuPR: Lunar Post Recruit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
LuPR: Lunar Post Recruit changes
Additions
Added survival gameplay mode including leaderboards for each map
Added syringe gun decal that leaves marks where people are hit
Changes
Updated gun flashes, sounds and damage in paintball mode to match how they work with paintball off. They still only leave paint splatters
Disabled the window titlebar 'X' button during gameplay. Use the menus to 'Quit' mid-game
Fixes
Improved AI bot movement so that they no longer sink into or float above ramps
Returned the dying fade color to black
Disabled time and point limits during High Score game mode
Source
Changelog.gg summarizes and formats this update. How we read updates.
