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Steam News29 May 20224y ago

Release v1.77 Changelog

This is 1.70 to 1.77 Additions High Score game mode where for each map you can beat your own or global high scores Opt-in global leaderboards per map, for the High Score game mode New weapon reload sounds: Still a work

Full notes

Full LuPR: Lunar Post Recruit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions7 changes1 removal
  • Maps
  • UI and audio
  • Gameplay
  • Events
  • Balance
changedHigh Score game mode where for each map you can beat your own or global high scores
changedOpt-in global leaderboards per map, for the High Score game mode
addedNew weapon reload sounds: Still a work in progress but they are at least different per gun now
changedOptions menu reset for Unlock games: Still a work in progress. Eventually you’ll be able to individually re-play the unlock challenges.
addedCapture the Phone now has you spawn from within your base instead of a random spawn point
changedFoam hand Unlock challenge now contains 2 enemies rather than 3 for consistency

LuPR: Lunar Post Recruit changes

changedHigh Score game mode where for each map you can beat your own or global high scores
changedOpt-in global leaderboards per map, for the High Score game mode
addedNew weapon reload sounds: Still a work in progress but they are at least different per gun now
changedOptions menu reset for Unlock games: Still a work in progress. Eventually you’ll be able to individually re-play the unlock challenges.
addedCapture the Phone now has you spawn from within your base instead of a random spawn point

This is 1.70 to 1.77

Additions

  • High Score game mode where for each map you can beat your own or global high scores

  • Opt-in global leaderboards per map, for the High Score game mode

  • New weapon reload sounds: Still a work in progress but they are at least different per gun now

  • Options menu reset for Unlock games: Still a work in progress. Eventually you’ll be able to individually re-play the unlock challenges.

Changes

  • Capture the Phone now has you spawn from within your base instead of a random spawn point

  • Foam hand Unlock challenge now contains 2 enemies rather than 3 for consistency

  • AI logic for capture the phone game mode improved

  • Textures across all guns and heads were reworked

  • Added shading for character facesThis is a small stopgap before the lighting engine gets patched and re-enabled.
  • UI text auto-sizing improved and should be finalized now

Fixes

  • Grenades should now always be able to be thrown (instead of sometimes staying at and exploding where the pin was pulled)

  • Unlock Map challenge can now be run directly (it was throwing an error message before)

  • AI can now properly shoot moving human players. The AI likely seem significantly harder now.

  • Another attempt at resolving once and for all "sticky key syndrome". Please let me know if you spot the game seemingly keeping a keyboard key down after you key-up!

  • Quick mouse movements should no longer cause hiccups

  • Punching damage corrected. Sorry, punching is no longer ultra-powerful

  • AI no longer loiter at weapon spawns

Source

Steam News / 29 May 2022

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