Full notes
Full Lunavania update
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What changed
- Gameplay
- Fixes
- Balance
- Store
Lunavania changes
The game Settings have added the switching between keyboard and mouse/gamepad (manual aiming) mode and full keyboard (automatic aiming) mode
A manual aiming mode using the right joystick with the handle has been added
The character no longer looks at the crosshair when not in attack mode has been adjusted to prevent the problem of odd movements when running backward in normal times
Fixed the bug where the editing platform would get stuck when there was ceiling furniture on the outdoor construction platform
Fixed the bug where a too fast attack speed would prevent some weapons from attacking
Fixed the bug where locked equipment still appeared in the equipment store
Fixed the bug where returning to the main menu would get stuck when fighting a boss
Fixed the bug where the third playthrough would automatically start after playing the first playthrough twice but not the second
Fixed the bug where the sign held by the clown in the prefabricated house did not display the score text
Fixed the bug where green gems would drop when sapphires were sold in the item store
Fixed the bug where Delta's head and body would separate when she squatted down and used a knife
The number of Pentacles displayed has increased to five digits
Source
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