Full notes
Full LunarLux update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Server
- Fixes
Hi Lunar Warriors!
We're back with a small update; here's what's new:
QOL Update: The game Window can now be resized to your preference! (Min Resolution: 640x360 - Max Resolution: Your Display Size)
Splash Screen updated! Our publisher (Freedom Games) has officially rebranded to **indie.io**! Get more info here: https://www.indie.io/
Worked on some texture optimization to reduce lag! There should be little to no lag when character portraits first appear on screen, woohoo!
Fixed a collision bug that occurs when you use the NexusBoy to enter a Network Dive Stage in Warrior's Peak (Regolithia) while flying in a Jet Suit
Fixed a bug involving the Active Skill - Spirit Axe where it did not reset Excalibur's SP Cost back to its original SP Cost
Fixed a bug which prevented the camera mode from working during the teamwork puzzles
Worked on some backend optimizations for Cutscenes & the Battle System
Title Screen should now say v1.35 instead of v1.3 (for accurate version control)
May your Lux shine forever bright! See you in the next update :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
