Full notes
Full 星之旅 Lunarium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
星之旅 Lunarium changes
This update represents a more polished version of the demo, with significant improvements to localization implementation. However, please note that the current translation quality remains provisional - the full release will feature completely revised translations. We're deeply grateful to all players who have tested and provided feedback so far. We hope you enjoy the game!
Added sound effects and VFX to the Skill Tree interface • Optimized localization content accuracy • Implemented menu functionality localization support • Introduced collectible rewards in level exploration • Added anti-misclick protection for dialogue choices/tutorial pop-ups (prevents instant closure) • Improved animation transitions between attack and movement states • Added a "Thank You for Playing" screen upon game completion • Enhanced cinematic sequences after returning to the village hub • Upgraded visual fidelity in key environmental scenes • Fixed critical stability issues that could cause runtime crashes • Reworked Focus mechanics: - Charged Attack now generates Focus - Stellar Thrust skill buffed with +1 Focus consumption
Source
Changelog.gg summarizes and formats this update. How we read updates.
