Full notes
Full LUNARBALL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Performance Improvements:
Performance improvements: - Optimised a team check that used to run every second that was causing frame drops for some users. - General performance improvements game-wide. Low settings will make the game look worse than before, but improving performance significantly.
Input:
Disabled mouse smoothing by default.
Bug fixes:
Added a check to stop the end-match screen getting stuck after "Play Again" is selected by the host in custom match mode. (thanks WaDogKing!) - Players that spawn during the Lobby phase should no longer be frozen until the match starts. (thanks DMRocks!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
