Full notes
Full Luna Hollow - Dream Eater Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Maps
- UI and audio
Thank you for playing Luna Hollow - Dream Eater Defense.
We sincerely apologize for a critical bug in the previous update that caused save data to be reset and some players to experience game freezes. We deeply regret any loss of your progress and the inconvenience this has caused.
■ Bug Fixes (Technical Details)
The issue was caused by development-only data cleaning functions being accidentally triggered in the release build.
- Fixed Save Data ResetCorrected [c]UnlockManager.cs[/c] and [c]CollectStarData.cs[/c]. Data cleaning ([c]AutoClean[/c]) is now strictly limited to Debug Mode . Your stage progress, currency, and skins are now safe.
- Fixed Game FreezingResolved the issue where the "Clear Panel" would not close after completing a stage.
⚠️ Note for Players
- Players who have already launched the bugged updateUnfortunately, data that has already been lost cannot be recovered. However, this new patch will prevent any further resets.
Players who have not yet updated: Your data is safe. This patch removes the reset bug, so you can update and continue playing without worry.
■ New Feature: Screen Mode Toggle
We have added a long-requested feature to switch between windowed and full-screen modes!
Window/Full-Screen Toggle: You can now switch between Windowed and Full-Screen (Borderless) modes in the settings.
Auto-Save Settings: Your preference is saved to [c]PlayerPrefs[/c] and will be automatically restored the next time you launch the game.
Visual Feedback: The active mode button will be highlighted (Alpha 1.0), consistent with the language settings UI.
We are committed to improving our QA process to prevent this from happening again. Thank you for your continued support and for being part of the community.
Sincerely, The Development Team
Source
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