Full notes
Full Luna and the Moonling update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Maps
Luna and the Moonling changes
We have just released a new build of the game addressing some player feedback and bugs (thank you!) as well as updates from our ongoing development. The following changes are below. New:
Added some new vfx for when projectiles collide/explode.
Updates:
New Hint UI when reading Hints
Updated the optional Star Hint text to be more descriptive/clear
There is now a disabled Language selector in Options (will be enabled when we add language localization)
Made some of the earlier levels easier to get the optional Stars for both Time and Step Counts
On optional Star HUD elements, turn the Stars grey when no longer able to win on that playthrough
Optimizations:
Optimized the water plane to drastically lower the polygon count (no effect on quality)
Fixes:
Fixed an issue where the game would lose input if the Moonling walked onto an activated Moon Portal
Fixed an issue where the game would not use your modified control/key assignments
Fixed some Hint and Dialog spelling errors
Fixed an issue where the player could not walk quickly over a tile where something was just destroyed
Fixed an issue where a One-Way Floating Platform would disappear if the player switched characters and moved
Spitter Statues no longer shoot through terrain
Source
Changelog.gg summarizes and formats this update. How we read updates.
