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Steam News28 November 20257mo ago

Luna & Sol: Nightmare Ward – Update Notes

Luna & Sol: Nightmare Ward – Update Notes Hello, this is Play Mephistowaltz. We are constantly working to make Luna & Sol better, and our goal is always to create moments that genuinely delight our players.

In this update3

Full notes

Full Luna & Sol: Nightmare Ward update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions1 change1 removal
  • Performance
  • Gameplay
fixedBug Fixes & OptimizationFixed a bug where the Cannonball Memory item would block the screen
addedBug Fixes & OptimizationReduced excessive stun effects and enabled VSync for performance optimization
fixedBug Fixes & OptimizationFixed tutorial UI issues (highlight remaining on other tabs, tooltip not displaying correctly)
addedBug Fixes & OptimizationUnits can now be equipped/removed by dragging in the inventory
addedBug Fixes & OptimizationAdded detailed unit information on mouse-over in the inventory
addedBug Fixes & OptimizationAdded teleport points across the wall area and fixed knockback pushing units past the wall

Luna & Sol: Nightmare Ward changes

fixedFixed a bug where the Cannonball Memory item would block the screen
addedReduced excessive stun effects and enabled VSync for performance optimization
fixedFixed tutorial UI issues (highlight remaining on other tabs, tooltip not displaying correctly)
addedUnits can now be equipped/removed by dragging in the inventory
addedAdded detailed unit information on mouse-over in the inventory

Luna & Sol: Nightmare Ward – Update Notes

Hello, this is Play Mephistowaltz.

We are constantly working to make Luna & Sol better, and our goal is always to create moments that genuinely delight our players. Your feedback has been incredibly helpful, and this update is another step forward shaped by your support.

Bug Fixes & Optimization

  1. Fixed a bug where the Cannonball Memory item would block the screen

  2. Reduced excessive stun effects and enabled VSync for performance optimization

  3. Fixed tutorial UI issues (highlight remaining on other tabs, tooltip not displaying correctly)

  4. Units can now be equipped/removed by dragging in the inventory

  5. Added detailed unit information on mouse-over in the inventory

  6. Added teleport points across the wall area and fixed knockback pushing units past the wall

  7. After each wave ends, the player now returns to the center of the map

  8. Fixed a bug where pressing “I” during a cutscene caused the game to freeze

  9. Fixed the Skull Dragon achievement not unlocking

  10. Fixed an issue where the game would freeze after defeating the final boss

  11. Improved unnatural Simplified Chinese translations

Additional Development Notes

  • GPU optimization is ongoingreduced visual effects, enabled VSync, and adjusted camera render range
  • Auto-fusion in the inventory remains disabled to avoid unwanted unit combinations

  • Tutorial fusion green-highlight refresh issue is noted but not yet implemented

Thank you for all your support. We’ll continue improving Luna & Sol, step by step.

– Play Mephistowaltz

Source

Steam News / 28 November 2025

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