Full notes
Full Luminous Skies: A Short Adventure update
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What changed
- Gameplay
- Maps
- Store
Horizons Update:
Added interior zones to the resort town of Shorehaven. The player can visit the inn sleeping quarters, houses, basements, additional floors, and an Imperial Storage house.
These areas aren't exactly the most flashy. But they serve to lay the groundwork for additional conversation opportunities. Additionally, it gives an opportunity for lore and worldbuilding. It will strike a lot of people as wrong but worldbuilding isn't an endless exposition dump. Worldbuilding to gives the player enough information so that they can understand the world around them (as well as those that inhabit it). For example, the player can now enter the storage house in front of the Shorehaven port and inside they can find a stage with a couple of signs indicating the sale of salvaged cargo from wrecked ships. It's a very small and unobtrusive detail added to the world that can be skipped.
Going forward, please expect to see many updates like this. As previously mentioned, it will likely help in laying the groundwork for additional content.
If you're unsure, the demo, A Short Adventure, would be a fair gauge if you as a player may or may not want to pick up the full games. It's free.
If you have any questions, feel free to reach out to us on the discussion board. There's even a leveling guide there for Luminous Skies: A Short Adventure and Horizons. It's probably the best point of contact. I'll keep working on these games, slowly, patiently.
Keep an eye out for Announcements and Updates, like this one, in the News Hub. It's another great place to get all the information that you need regarding sales and what kinds of updates you may see in the future.
We hope you enjoy the game and have a great day.
The TRPG Bundle on Sale 24/7 (stackable)
Each and everyone of you reading this is awesome.
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Source
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