Update history
Latest Luminids updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Luminids
Luminids Kickstarter Campaign
Please follow and support our Kickstarter - it only takes a few seconds and means the world to helping support Luminids and bring it to the world. :) https://www.kickstarter.com/projects/luminids/luminids-a-calm-colony-…
Patch notes - Luminids
April Dev Log 5: Building Luminids in Godot 4.6
Building Luminids in Godot has given me a real appreciation for open source tools and the indie community around them. There’s still a long way to go, but a lot of Luminids now exists in playable form. The core world, c…
Patch notes1 changeWorkshop - Luminids
March Dev Log 4: The Evolution of Luminids
The Evolution of the Luminids From prototype entity to something that feels like a companion. [carousel] [/carousel] Early creature protoypes were to prove that the systems worked. From there we began our iteration. ref…
Patch notes2 changesGameplayMaps - Luminids
February Dev Log 3: A Sky That Carries the World
Introduction Clouds, lighting, and the day night cycle are not purely decorative layers in Luminids. They are part of the world’s underlying rhythm, and when they feel unstable, everything below them feels slightly off.…
Patch notes4 changesPerformanceBalance - Luminids
January Dev Log 2: How Luminids Think - Designing an Emergent System
How Luminids Think - Designing an Emergent System Steam post image I wanted to write this dev log to explain how Luminids actually work under the hood. A lot of recent development has focused on their “brains”. Not AI i…
Patch notes1 changeGameplay - Luminids
January Dev Log: Harvesting & Inventory
What “harvesting” actually means in Luminids The goal is to have Luminids notice resources, decide to gather them, carry them somewhere, and then use them for the next thing, with this: the world changes. We are not aim…
Store4 changesUI/audioWorkshop - Luminids
December Dev Log: Building and Animating the Luminids
Hey folks - i'll do these dev logs monthly, stay tuned for more content. For this one, the focus was on the actual creation of the Luminids themselves. Model work, rigging, animation tests, and trying to lock down how t…
Patch notes4 changesGameplayBalance - Luminids
The Luminids Steam page is live
🌱 Luminids is now live on Steam Luminids is a cozy world-building and exploration game where you guide small beings of light as they grow, build, and evolve across a living voxel world. After a long period of quiet dev…
Patch notes1 changeGameplay






