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Steam News10 May 20233y ago

Lumberjack Dynasty – Update to Version 1.09.1

Hello! A further short update fixes a few bugs and updates the behaviour of the water surface, among other things. Fixed Fixed a larger and rare NPC AI bug.

In this update2

Full notes

Full Lumberjack's Dynasty update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

4 fixes0 additions9 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
fixedFixedFixed a larger and rare NPC AI bug.
changedFixedOptimised some data traffic between the NPCs and path seeking modules.
changedFixedCleaned up several constant buffer inconsistences resulting in wrong area boundaries displays for the moving quest which eventually may have led to a crash.
changedFixedCleaned up the physics for several call orders for the cutting of small trees, which may have caused memory fragmentation after several hours of gameplay (resulting in an eventual crash after hours of gameplay).
changedFixedVarious cleanses and small bugfixes.
fixedFixedFixed an issue that in rare cases caused further issues when unhitching the trailer during the introduction.

Lumberjack's Dynasty changes

fixedFixed a larger and rare NPC AI bug.
changedOptimised some data traffic between the NPCs and path seeking modules.
changedCleaned up several constant buffer inconsistences resulting in wrong area boundaries displays for the moving quest which eventually may have led to a crash.
changedCleaned up the physics for several call orders for the cutting of small trees, which may have caused memory fragmentation after several hours of gameplay (resulting in an eventual crash after hours of gameplay).
changedVarious cleanses and small bugfixes.

A further short update fixes a few bugs and updates the behaviour of the water surface, among other things.

Fixed

  • Fixed a larger and rare NPC AI bug.

  • Optimised some data traffic between the NPCs and path seeking modules.

  • Cleaned up several constant buffer inconsistences resulting in wrong area boundaries displays for the moving quest which eventually may have led to a crash.

  • Cleaned up the physics for several call orders for the cutting of small trees, which may have caused memory fragmentation after several hours of gameplay (resulting in an eventual crash after hours of gameplay).

  • Various cleanses and small bugfixes.

  • Fixed an issue that in rare cases caused further issues when unhitching the trailer during the introduction.

  • Grass from the hand mower should now drop properly to be picked up.

  • Fixed an issue that caused building repair quests to be finished by driving away from target building.

  • Fixed an issue where NPCs could wander off too far from their AI paths and rarely could have get stuck.

Updated

  • Updated the reflections on the water surface.

  • Improved the wave shapes.

  • Improved sun and moon and the corresponding reflections on the water surface.

  • Rearranged first intro cut.

  • Several localisation fixes.

Source

Steam News / 10 May 2023

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